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v1.0.0 - First macOS port

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@lforte lforte released this 18 Jun 05:38
· 15 commits to main since this release

First public release of the macOS port of Perfare/AssetStudio.

What's included

  • Native macOS app (Mac Catalyst) for browsing, previewing and exporting Unity assets.
  • Texture preview with scroll/trackpad + button zoom.
  • Interactive 3D mesh viewer (three.js) for Mesh assets, plus a generic 3D placeholder preview for Shader assets.
  • Mesh export to both OBJ and FBX.
  • Sortable, filterable asset list.

Download

AssetStudio.Maui-v1.0.0-macOS-arm64.zip — built for Apple Silicon (arm64).

Notes on this build:

  • This is a Debug configuration build, not Release. Building Release currently fails on this machine because the installed Xcode (26.3) is older than what the .NET 10 MacCatalyst SDK's linker step requires (26.4) — see #building in the README. Functionality is identical; the binary is just larger/unoptimized. A Release build will be published once Xcode is updated.
  • The app is not code-signed with a Developer ID (only ad-hoc signed for local native libraries) and is not notarized, so macOS Gatekeeper will block it on first launch. Right-click the app → Open, or run xattr -cr AssetStudio.Maui.app before launching.
  • FBX export is included in this build (built locally against the Autodesk FBX SDK). See the README if you're building from source yourself and don't have the SDK.

See the README for build instructions and usage.