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weaponSets

lilebonymace edited this page Jan 1, 2025 · 4 revisions

weaponSets : object[] (optional)

New weapon sets. One element of this array is one weapon set option. New weapon sets are not included into the randomization, they can only be set as "auto" weapon sets for certain armor sets.

Properties

fWeaponSet : form (required)

You need to create a FormList record for your weapon set and specify it here. You can either pre-fill this formlist with all weapons that belong to this set, or keep the formlist empty and make SUR fill it by setting this formlist in fWeaponSet for each weapon that belongs to this set (not needed if you fill the formlist yourself).

sName : string (required)

The name of this weapon set.

fAutoWeaponSetOn : form[] (optional)

Armor sets (fArmorSet) that this weapon set will be set as auto weapon set on. Does the same as fAutoWeaponSet for armors, no need to use both.

Template

"weaponSets" : 
[
    {
        "fWeaponSet" : "0x0|Plugin Name.esp",
        "sName" : "Weapon Set Name",
        "fAutoWeaponSetOn" : [ "0x0|Plugin Name.esp", "0x0|Plugin Name.esp" ]
    }
]

Examples

See the Beyond Skyrim Morrowind - Bonemold Weapon Pack addon.

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