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weaponTypes
lilebonymace edited this page Jan 1, 2025
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2 revisions
New weapon types. One element of this array is one weapon type option. New weapon types can be included into the randomization by adding AddToRandom flag.
Staffs can be added via staffs.
You need to create a FormList record for your weapon type and specify it here. You can either pre-fill this formlist with all weapons that belong to this type, or keep the formlist empty and make SUR fill it by setting this formlist in fWeaponTypeList for each weapon that belongs to this type (not needed if you fill the formlist yourself).
The name of this weapon type.
The category of this weapon type. Valid values: "1H", "2H", "Ranged".
Flags here are strings in the array. To add a flag, add it to the array. Flags:
- "AddToRandom" - Includes this weapon type into the randomization (new weapon types are not included in the randomization without this flag). Not supported for ranged weapons.
"weaponTypes" :
[
{
"fWeaponTypeList" : "0x0|Plugin Name.esp",
"sName" : "Weapon Set Name",
"sCategory" : "1H/2H/Ranged",
"sFlags" : [ "AddToRandom" ]
}
]