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VRageMath.BoundingFrustum

Malware edited this page Dec 25, 2018 · 52 revisions

Index

BoundingFrustum Class

private public BoundingFrustum

Namespace: VRageMath
Assembly: VRage.Math.dll

Example

Remarks

Fields

Member Description
CornerCount Specifies the total number of corners (8) in the BoundingFrustum.

Properties

Member Description
Planes
Item
Near Gets the near plane of the BoundingFrustum.
Far Gets the far plane of the BoundingFrustum.
Left Gets the left plane of the BoundingFrustum.
Right Gets the right plane of the BoundingFrustum.
Top Gets the top plane of the BoundingFrustum.
Bottom Gets the bottom plane of the BoundingFrustum.
Matrix Gets or sets the Matrix that describes this bounding frustum.

Methods

Member Description
GetCorners() Gets an array of points that make up the corners of the BoundingFrustum. ALLOCATION!
GetCorners(Vector3[]) Gets an array of points that make up the corners of the BoundingFrustum.
GetCornersUnsafe(*Vector3)
Equals(BoundingFrustum) Determines whether the specified BoundingFrustum is equal to the current BoundingFrustum.
Equals(object) Determines whether the specified Object is equal to the BoundingFrustum.
GetHashCode() Gets the hash code for this instance.
ToString() Returns a String that represents the current BoundingFrustum.
Intersects(BoundingBox) Checks whether the current BoundingFrustum intersects the specified BoundingBox.
Intersects(ref BoundingBox, ref bool) Checks whether the current BoundingFrustum intersects a BoundingBox.
Intersects(BoundingFrustum) Checks whether the current BoundingFrustum intersects the specified BoundingFrustum.
Intersects(Plane) Checks whether the current BoundingFrustum intersects the specified Plane.
Intersects(ref Plane, ref PlaneIntersectionType) Checks whether the current BoundingFrustum intersects a Plane.
Intersects(Ray) Checks whether the current BoundingFrustum intersects the specified Ray.
Intersects(ref Ray, ref Nullable)
Intersects(BoundingSphere) Checks whether the current BoundingFrustum intersects the specified BoundingSphere.
Intersects(ref BoundingSphere, ref bool) Checks whether the current BoundingFrustum intersects a BoundingSphere.
Contains(ref BoundingBox) Checks whether the current BoundingFrustum contains the specified BoundingBox.
Contains(ref BoundingBox, ref ContainmentType) Checks whether the current BoundingFrustum contains the specified BoundingBox.
Contains(BoundingFrustum) Checks whether the current BoundingFrustum contains the specified BoundingFrustum.
Contains(Vector3) Checks whether the current BoundingFrustum contains the specified point.
Contains(ref Vector3, ref ContainmentType) Checks whether the current BoundingFrustum contains the specified point.
Contains(BoundingSphere) Checks whether the current BoundingFrustum contains the specified BoundingSphere.
Contains(ref BoundingSphere, ref ContainmentType) Checks whether the current BoundingFrustum contains the specified BoundingSphere.

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