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VRageMath.Ray
Malware edited this page Dec 21, 2018
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** Namespace: ** VRageMath
** Assembly: ** VRage.Math.dll
Defines a ray.
| Member | Description |
|---|---|
Vector3 Position |
|
Vector3 Direction |
| Member | Description |
|---|---|
bool Equals(Ray other) |
Determines whether the specified Ray is equal to the current Ray. |
bool Equals(Object obj) |
Determines whether two instances of Ray are equal. |
int GetHashCode() |
|
string ToString() |
|
Nullable<float> Intersects(BoundingBox box) |
Checks whether the Ray intersects a specified BoundingBox. |
void Intersects(ref BoundingBox box, ref Nullable<float> result) |
|
Nullable<float> Intersects(BoundingFrustum frustum) |
Checks whether the Ray intersects a specified BoundingFrustum. |
Nullable<float> Intersects(Plane plane) |
Determines whether this Ray intersects a specified Plane. |
void Intersects(ref Plane plane, ref Nullable<float> result) |
|
Nullable<float> Intersects(BoundingSphere sphere) |
Checks whether the Ray intersects a specified BoundingSphere. |
void Intersects(ref BoundingSphere sphere, ref Nullable<float> result) |
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