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General analysis

mtorres5254 edited this page Mar 13, 2019 · 51 revisions

Page Content

  1. Genre
  2. Similar games
  3. Technical profile
  4. History of the game

Genre

Street Fighter 2: The World Warrior is a competetive fighting game where the player controls a character and engages in close combat with an opponent (which can be either an AI or controlled by another player) in a series of best-two-out-of-three matches. The objective of each round is to defeat the enemy before the timer runs out. Players have to master techniques such as blocking, counter-attacking, and chaining attacks together into "combos".

The first game to feature fist fighting was Heavyweight Champ in 1976. Although Street Fighter II was not the first fighting game, it popularized and established the gameplay conventions of this genre.

Street Fighter II popularized the fighting game genre

Street Fighter II popularized the fighting game genre

Similar Games

Before we jump into Street Fighter's similar games, we have to mention that due to the huge impact and success the game created, so many fighthing games were inspired by it, which were initially often labeled as "clones".

  • Mortal Kombat is an arcade fighting game developed and published by Midway in 1992 as the first title in the Mortal Kombat series. It introduced the finishing moves also known as Fatalities. The game focuses on the journey of the Shaolin monk Liu Kang to save Earthrealm from the evil sorcerer Shang Tsung, ending with their confrontation in the tournament known as Mortal Kombat. Although there are so many similarities between Mortal Kombat and Street Fighter, Mortal Kombat stands out for being much more brutal than Street Fighter.

Mortal Kombat

Mortal Kombat

  • Killer Instinct is a fighting video game developed by Rare and published by Midway and Nintendo in 1994. Killer Instinct features some new gameplay elements such as matches without rounds but with an extra life to the character. This game borrows the attack set from Street Fighter and is also inspired by the finishing moves from Mortal Kombat mentioned before. It also introduced "como breakers", special defensive moves that can interrupt combos.

Killer Instinct

  • Tekken was developed and published by Namco. It was released in arcades in December 1994 and on the PlayStation in 1995. We highlight this game because unlike most fighting games of the time, Tekken allows the player to control each of the fighter's four limbs independently. For instance, if the character kicks high with his leftleg, the move is likely to be executed by pressing up and left kick, or a similar variation.

Tekken

Technical Profile

We are going to use the technical profile for the Super NES(SNES) system because it was the first console conversion of Capcom's arcade classic Street Fighter II. We're taking the American SNS-001 model to analyze in detail the hardware and General section.


CPU and Memory

  • 6-bit Custom WDC 65C816 core running at 3.58 MHz, 2.68 MHz, or 1.79 MHz.
  • The console contains 128 KB of general-purpose RAM, which is separate from the RAM dedicated to the video and audio subsystems.

Video

  • S-PPU1 y S-PPU2 circuits.
  • Resolutions: 256x224 (512x448)
  • Total colors: 32768 (15-bit).
  • Colors on screen: 256.
  • Sprites: 128, 32 max per line; up to 64 × 64 pixels.
  • Backgrounds: Up to 4 planes; each up to 1024 × 1024 pixels.
  • Video Ram: 64 Kb.
  • Effects:
    • Pixelization (mosaic) per background.
    • Color addition and subtraction.
    • Clipping windows (per background, affecting color, math, or both).
    • Scrolling per 8 × 8 tile.
    • Mode 7 matrix operations.

Audio

  • Processors: Nintendo S-SMP.
  • clocked at a nominal 24.576 MHz.
  • Output: 8 channels, stereo.

Hardware and General

  • Power Requirements: 10V 850amps.
  • Color of the case: Gray
  • Two controllers ports on the front of the machine.
  • Power and reset buttons on the top of the console (purple).
  • Dark gray eject lever on the center top.
  • Top-loading slot for game cartridges
  • Left and right sides are free of any ports.

The loading bay surface is curved, both to invite interaction and to prevent food or drinks from being placed on the console and spilling as had happened with the flat surfaced NES.

The ABS plastic used in the case has made the gray color of the case turn yellow within the years.

American SNS-001 model of SNES

History of the game

Capcom logo

Capcom logo

Street Fighter II: The World Warrior was developed and published by Capcom in 1991. Although the first Street Fighter didnt become too popular, Capcom decided to continue the series after the Final Fight success in the USA. About 35-40 people worked on Street Fighter II, with Noritaka Funamizu as the producer, and Akira Nishitani and Akira Yasuda in charge of the game and character design. The vast majority of the in-game music was composed by Yoko Shimomura. The game's development took two years.

Throughout the development, Noritaka Funamizu found a bug that, accidentally, helped the team to introduce a new feature known as the combos.


After the huge success of this game, Street Fighter II was followed by a series of updated versions, each refining the gameplay mechanics, graphics, character roster, and other aspects of the game. These are all of Street Fighter II's versions:

  • Street Fighter II: The World Warrior - (1991)
  • Street Fighter II': Champion Edition - (1992)
  • Street Fighter II' Turbo: Hyper Fighting - (1992)
  • Super Street Fighter II - The New Challengers - (1993)
  • Super Street Fighter II Turbo - (1994)
  • Hyper Street Fighter II - The Anniversary Edition - (2003)
  • Super Street Fighter II Turbo HD Remix - (2008)
  • Ultra Street Fighter II: The Final Challengers - (2017)

Ports

Street Fighter II was first released for the Super Nintendo Entertainment System (SNES). It was the first game released on a 16-Megabit cartridge for this console. They had to modify many things from the arcade versions in order to simplify and fit in a smaller memory capacity.

Later on, many other platforms would release their own versions for their consoles. Game Boy, PlayStation, Xbox and even Nintendo Switch are examples of platforms that have released a version of Street Fighter II.

Street Fighter II for PS1

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