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2. Design
In Rainbow Village, Bubby and Bobby live with their girlfriends, Betty and Patty. One day, the two girls leave the village to explore the woods, stumbling into a mysterious area known as the Magician's Forest. Due to their unfamiliar surroundings, the two got lost, wandering into a cave deep in the forest known as the Cave of Monsters. The girls meet Super Drunk, master of the cave and final boss, who kidnaps them and traps them on the 100th floor. Bubby and Bobby set out to rescue the two, but run with of Super Drunk as well, who transforms them into Bubble Dragons. Now known as Bub and Bob, using their new abilities, the two set out to journey through all of the one hundred floors of the cave in order to rescue the girls.
Defeat the boss on the 100th floor and rescue the girls.
Bubble Bobble features three endings: the good ending, the bad ending, and the true ending.
Good Ending:
The good ending is unlocked if the game is beaten in multiplayer. Betty and Patty are rescued but the game informs you that this is not the true ending.
Bad Ending:
The bad ending is unlocked when the game is beaten in single player. Betty is rescued from a bubble, but not Patty. The game tells you: “Never forget your friend!” and then sends you to try again.
True Ending: (not in this version!)
To unlock the true ending first you need to beat the game in the Super Mode, which is unlocked by inputting a button combination in the starting screen. In this ending, Betty and Patty are freed, and a large Bubble Dragon drops down and transforms into Bubby and Bobby’s parents. Then the game plays this message:
CONGRATULATIONS! YOU COULD HELP YOUR FATHER & MOTHER! THEY WERE CONTROLLED BY SOMEONE. WHO IS HE? NO ONE KNOWS OF IT! THE TRUTH IS IN THE DARKNESS FOREVER...
| Name | Information | Photo |
|---|---|---|
| Bub | He is a Bubble Dragon. He lives in the Rainbow Village on Rainbow Island with his parents and brother, and his human form is known as Bubby. He is Bob's brother. He is played by Player1. | ![]() |
| Bob | He is a blue Bubble Dragon. He lives in the Rainbow Village on Rainbow Island with his parents and brother. His human form is named Bobby. He is Bub's brother. He is played by Player2. | ![]() |
| Name | Information | Photo |
|---|---|---|
| Bubby | Bubby is the human form of Bub. | ![]() |
| Bobby | Bubby is the human form of Bob. | ![]() |
| Betty | Betty is Bubby's girlfriend. | ![]() |
| Patty | Patty is Bobby’s girlfriend. | ![]() |
| Name | Type | Information | Photo |
|---|---|---|---|
| Zen-chan | enemy | Zen-Chan is the most common type of enemy in the game. They just move from left to right and jump when the player is above them. | ![]() |
| Drunk | enemy | Drunk is a type of enemy that attacks by throwing bottles at the player. They jump higher and move faster than most enemies. | ![]() |
| Banebou | enemy | Banebou are enemies based on a coil. They bounce across the level in an arc pattern | ![]() |
| Hidegons | enemy | They walk from left to right, and they shoot a fireball if the player is in its sight. | ![]() |
| Hullaballoon | enemy | They attack by flying around the level | ![]() |
| Super Drunk | boss | Super Drunk is the final boss that appears on the 100th floor. | ![]() |
| Baron Von Blubba | enemy | Baron Von Blubba is the creepiest character in the game and serves as a time enforcer. He will kill one of the players if they last too much time in one level. | ![]() |
For our bubble bobble tribute, we choosed five levels to replicate: round 1, round 3, round 30, round 54 and round 100.

Collision layout (Red: walls, Yellow: platforms that can be accessed jumping from below)

Difficulty: easy
Bubbles: none
Clear fruit: cherries
Enemies: 3 x Zen-Chan

Collision layout (Red: walls, Yellow: platforms that can be accessed jumping from below, Green arrows: warps)

Difficulty: easy
Bubbles: standard
Clear fruit: none
Enemies: 4 x Zen-Chan

Collision layout (Red: walls, Yellow: platforms that can be accessed jumping from below, Green arrows: warps)

Difficulty: easy
Bubbles: lightning, standard
Clear fruit: apples
Enemies: 5 x Banebou, 2 x Hullaballon

Collision layout (Red: walls, Yellow: platforms that can be accessed jumping from below)

Difficulty: medium
Bubbles: none
Clear fruit: none
Enemies: 5 x Drunk, 2 x Hidegons

Collision layout (Red: walls, Yellow: platforms that can be accessed jumping from below)

Difficulty: medium
Bubbles: none
Clear fruit: none
Enemies: 1 x SuperDrunk
Strategy: Blow the rays from the drug of thunder to stun the boss and jail it inside a bubble, and touch the bubble to pop it to save the girls
In Bubble Bobble each player controls one of the two Bubble Dragons. Each player starts with 3 lives. The main mechanic consists of throwing bubbles to trap and pop enemies in order to defeat them. These enemies leave behind some collectible items that work as bonus points. Bubbles are also used to allow the two Dragons to step into them and get to platforms that are impossible to reach jumping normally. When all enemies are defeated, the players proceed to the next stage.
There are certain levels that contain different power-ups called Special Bubbles. Thunder bubbles send a lightning bolt horizontally through the screen. Fire Bubbles creates a flaming area in the ground defeating any enemy that touches it. Water Bubbles create like a water river that travels down through the level.
If the players take so much time in one stage, the enemies turn red and Baron Von Blubba will appear and will try to kill one of the players.
When both players get to 0 lives, it is Game Over, and a name register screen with today's highscore appears.
| Name | Function | Condition | Points | Photo |
|---|---|---|---|---|
| Drug of thunder | Allows the player to blow Thunder Bubbles | It is only found in round 100, to kill the final boss | 1000 | |
| Pink Candy | Extends the distance that the player's bubbles travel | Appears after blowing 35 or more bubbles | 100 | |
| Blue Candy | Increases the speed of the player's bubbles | Appears after popping 35 or more bubbles | 100 | |
| Yellow Candy | Increases the firing rate of the player's bubbles | Appears after jumping 35 or more times | 100 | |
| Clock | Stops the time, leaving enemies inmobile for a fixed time | It appears after popping 12 thunder bubbles, so it will only appear in the boss battle | 200 | |
| Shoes | Makes the player movement faster | It appears when the player has walked a distance larger than 15 times the screen Width | 100 | |
| Silver Door | Gets the player into a secret room | Appears in round 30 as a secret door if the player overlaps an invisible trigger | 1000 |
| Name | Points | Photo |
|---|---|---|
| Cherry | 700 | |
| Banana | 500 | |
| Apple | 700 | |
| Grapes | 4000 | |
| Lemon | 350 | |
| Persimmon | 300 | |
| Pear | 550 | |
| Watermelon | 600 |
| Name | Points | Photo |
|---|---|---|
| Hamburger | 2000 | |
| Shortcake | 2000 | |
| Ice Cream | 1000 | |
| Hotdog | 500 | |
| Sushi | 3000 | |
| Cocktail | 3000 | |
| Beer | 4000 |
The Bubble is the projectile that comes out of the mouth of the two dinosaurs, and the main mechanic in the game. It is used to trap the enemies into bubbles, and when they are popped they leave food. It can also be used in order to achieve obstacles that are impossible to access without jumping over the bubbles. They are popped when the character stomps into them, jumping from below them and also horizontally when they are crushed between the player and the wall.
PC REMAPPED CONTROLS
INTRO - start
PLAYER1:
A - move to the left
D - move to the right
W - jump
SHIFT - shoot bubble
PLAYER2:
J - move to the left
L - move to the right
I - jump
SPACE - shoot bubble
WIKI MADE BY: Ton Casals Gil - Pau González cayuela
We do not own any of the contents of this wiki like images or audio. The original Bubble Bobble game and all of the images and audio are the property of TAITO and all of the content that we use can be used in nonprofitable projects.
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