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Releases: pilotso11/ed-mcp

v0.4.0

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@github-actions github-actions released this 18 Oct 15:01
v0.4.0
da5558f

Upgrading from 0.3

  • Log in to Frontier again with capi_login. The login moved into the new secrets file, and the old capi-token.json can be deleted.
  • Re-enter your Inara and EDSM keys on the settings page (ask Claude to "open ed-mcp settings"), or keep them in Claude's settings form.
  • ED_MCP_PLANS is no longer used. Plans live next to your preferences; ed-mcp tells you if the variable is still set.

What's Changed

Full Changelog: v0.3.1...v0.4.0

v0.3.1

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@github-actions github-actions released this 17 Oct 16:38
v0.3.1
45ff216

What's Changed

  • docs: include package-lock.json in the release steps by @pilotso11 in #38
  • Catalog: Overcharged multicannons (shared blueprint fdname) by @pilotso11 in #39
  • chore: release 0.3.1 by @pilotso11 in #40

Full Changelog: v0.3.0...v0.3.1

v0.3.0

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@github-actions github-actions released this 17 Oct 10:06
v0.3.0
abc092c

What's Changed

  • Follow-ups: transient Spansh plot errors (#20) and trade_loops market search (#22) by @pilotso11 in #27
  • station_info: local market, outfitting and shipyard; fresher local prices by @pilotso11 in #28
  • build_stats: model ship builds (jump range, power, defences, weapons) with what-if changes by @pilotso11 in #33
  • fix: don't wait on a background ship data check by @pilotso11 in #35
  • Exclude permit-locked systems from station and loop results by @pilotso11 in #34
  • Retry the file lock on Windows EPERM while an unlink is pending by @pilotso11 in #36
  • chore: release 0.3.0, with staged npm publishing by @pilotso11 in #37

Full Changelog: v0.2.0...v0.3.0

v0.2.0

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@github-actions github-actions released this 15 Oct 07:13
v0.2.0
05a5aa4

What's Changed

  • test: Frontier client fallback for blank and placeholder CAPI_CLIENT_ID by @pilotso11 in #14
  • docs: realistic and worst-case timings for the exact route search by @pilotso11 in #10
  • Attest the .mcpb build; README: why ed-mcp, plans location by @pilotso11 in #15
  • route_stops: order build stops (engineers, traders, shops) with rules and alternatives by @pilotso11 in #21
  • trade_loops: repeatable two- and three-station trade loops by @pilotso11 in #23
  • route_stops: engineer stop dedupe and refuel time in plotted legs by @pilotso11 in #24
  • Plan files: plan_export JSON and plan_import by @pilotso11 in #26
  • Release 0.2.0 by @pilotso11 in #25

Full Changelog: v0.1.0...v0.2.0

v0.1.0

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@github-actions github-actions released this 14 Oct 07:11
v0.1.0
4d7c82b

What's Changed

  • ed-mcp v0.1.0: Elite Dangerous build-planning MCP server by @pilotso11 in #1
  • Travel preferences for station searches by @pilotso11 in #3
  • Read the game journal: missions, materials, ship and Syncthing setup by @pilotso11 in #4
  • Plan engineering materials and trades: materials_plan by @pilotso11 in #5
  • Plan routes for accepted missions: missions_route by @pilotso11 in #6
  • Trading: trade_route and commodity_prices by @pilotso11 in #7
  • Rewrite the README for players; ship the Frontier client ID by @pilotso11 in #11
  • ci: npm trusted publishing instead of a token by @pilotso11 in #12

New Contributors

Full Changelog: https://github.com/pilotso11/ed-mcp/commits/v0.1.0