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Releases: pilotso11/ed-mcp
Releases · pilotso11/ed-mcp
Release list
v0.4.0
Upgrading from 0.3
- Log in to Frontier again with
capi_login. The login moved into the new secrets file, and the oldcapi-token.jsoncan be deleted. - Re-enter your Inara and EDSM keys on the settings page (ask Claude to "open ed-mcp settings"), or keep them in Claude's settings form.
ED_MCP_PLANSis no longer used. Plans live next to your preferences; ed-mcp tells you if the variable is still set.
What's Changed
- Annotate every tool with MCP hints by @pilotso11 in #42
- Sync folder, sync password and live settings by @pilotso11 in #44
- Sync folder follow-ups (#43) by @pilotso11 in #46
- Return the plan as JSON when a plan save fails by @pilotso11 in #48
- Check for a newer ed-mcp release by @pilotso11 in #45
- Claude plugin for Anthropic's directory, and a privacy policy by @pilotso11 in #49
- Plugin README for the directory listing by @pilotso11 in #50
- chore: release 0.4.0 by @pilotso11 in #51
Full Changelog: v0.3.1...v0.4.0
v0.3.1
What's Changed
- docs: include package-lock.json in the release steps by @pilotso11 in #38
- Catalog: Overcharged multicannons (shared blueprint fdname) by @pilotso11 in #39
- chore: release 0.3.1 by @pilotso11 in #40
Full Changelog: v0.3.0...v0.3.1
v0.3.0
What's Changed
- Follow-ups: transient Spansh plot errors (#20) and trade_loops market search (#22) by @pilotso11 in #27
- station_info: local market, outfitting and shipyard; fresher local prices by @pilotso11 in #28
- build_stats: model ship builds (jump range, power, defences, weapons) with what-if changes by @pilotso11 in #33
- fix: don't wait on a background ship data check by @pilotso11 in #35
- Exclude permit-locked systems from station and loop results by @pilotso11 in #34
- Retry the file lock on Windows EPERM while an unlink is pending by @pilotso11 in #36
- chore: release 0.3.0, with staged npm publishing by @pilotso11 in #37
Full Changelog: v0.2.0...v0.3.0
v0.2.0
What's Changed
- test: Frontier client fallback for blank and placeholder CAPI_CLIENT_ID by @pilotso11 in #14
- docs: realistic and worst-case timings for the exact route search by @pilotso11 in #10
- Attest the .mcpb build; README: why ed-mcp, plans location by @pilotso11 in #15
- route_stops: order build stops (engineers, traders, shops) with rules and alternatives by @pilotso11 in #21
- trade_loops: repeatable two- and three-station trade loops by @pilotso11 in #23
- route_stops: engineer stop dedupe and refuel time in plotted legs by @pilotso11 in #24
- Plan files: plan_export JSON and plan_import by @pilotso11 in #26
- Release 0.2.0 by @pilotso11 in #25
Full Changelog: v0.1.0...v0.2.0
v0.1.0
What's Changed
- ed-mcp v0.1.0: Elite Dangerous build-planning MCP server by @pilotso11 in #1
- Travel preferences for station searches by @pilotso11 in #3
- Read the game journal: missions, materials, ship and Syncthing setup by @pilotso11 in #4
- Plan engineering materials and trades: materials_plan by @pilotso11 in #5
- Plan routes for accepted missions: missions_route by @pilotso11 in #6
- Trading: trade_route and commodity_prices by @pilotso11 in #7
- Rewrite the README for players; ship the Frontier client ID by @pilotso11 in #11
- ci: npm trusted publishing instead of a token by @pilotso11 in #12
New Contributors
- @pilotso11 made their first contribution in #1
Full Changelog: https://github.com/pilotso11/ed-mcp/commits/v0.1.0