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Example Custom MetaHuman

Character DNA Addon

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Imports MetaHuman head and body components into Blender from a their DNA files, lets you customize them, then send them back to MetaHuman Creator. Get Now.

Example Custom MetaHuman RigLogic Comparison

Overview

Welcome to the project! We are working hard to make this the best solution for customizing MetaHumans for Unreal Engine. We are very proud to make this the first open source project related to MetaHuman DNA customization in Blender. Code contributions, and suggestions are welcome and we are excited to work with the community to make this even better! Also please consider financially supporting the project by purchasing some of the available resources we offer for individuals and studios in regards to the addon. We heavily rely on your support to keep this project going! Thank you!

Note

The addon is still in beta and has missing features that will be added very soon. The supporting resources are discounted while in the beta, but will continue to work after the v1 launch. Also the addon code will continue to receive updates in the future.

Support

The addon is compatible with MetaHuman .dna files that have been created with MetaHuman Creator in Unreal 5.6 and 5.7. The current Blender support for the addon is listed below:

Blender Version Platform Architecture
4.5 Windows x64
4.5 Linux x64
4.5 Mac OS arm64
5.1 Windows x64
5.1 Linux x64
5.1 Mac OS arm64

Dependencies

All the Blender addon code is open source and available here, however, it does rely on dependencies from Unreal Engine that you would need to compile into a standalone library, as well as our core algorithm for preforming the bone auto-fitting math. We made the compilation and installation process for these super simple with a build tool and you can support our efforts by purchasing access to both here

Get Notified on a New Release

Never miss a new addon release! Do this:

  1. At the top right of this page select Watch
  2. Select Custom from the dropdown.
  3. Check Releases
  4. Click Apply.

You will now get an email notification every time there is a new version of the addon released.

Credits

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Imports MetaHuman head and body components into Blender from a their DNA files, lets you customize them, then send them back to MetaHuman Creator.

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