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Configuration
purejosh edited this page Sep 25, 2026
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Pure Ores uses integer gamerules instead of a separate configuration file.
Each ore-generation gamerule controls the approximate percentage chance that an individual configured generation attempt proceeds.
| Value | Meaning |
|---|---|
100 |
Every attempt succeeds |
50 |
Approximately half of attempts succeed |
25 |
Approximately one quarter of attempts succeed |
0 |
No attempts succeed |
The final amount of ore generated can vary depending on terrain and replacement conditions.
| Feature | Gamerule | Default |
|---|---|---|
| Moonstone | pureOresMoonstoneOreGen |
100 |
| Fire Opal | pureOresFireOpalOreGen |
100 |
| Jadeite | pureOresJadeiteOreGen |
100 |
| Ametrine | pureOresAmetrineOreGen |
100 |
| Chrysoberyl | pureOresChrysoberylOreGen |
100 |
| Sapphire | pureOresSapphireOreGen |
100 |
| Black Diamond | pureOresBlackDiamondOreGen |
100 |
| Lonsdaleite meteorites | pureOresLonsdaleiteMeteoriteGen |
100 |
Disable Sapphire generation:
/gamerule pureOresSapphireOreGen 0
Make Black Diamond generation attempts approximately half as likely:
/gamerule pureOresBlackDiamondOreGen 50
Restore Jadeite to its default:
/gamerule pureOresJadeiteOreGen 100
The gamerule names are case-sensitive and use the pureOres camel-case prefix.