This repository contains city environment simulation with Unity3D.
Currently, we support the two urban scenes:
- small: for synthetic data collection and with integrated robot model and ROS bridge, based on WindridgeCity;
- big: for synthetic data collection with high definition renderring and day-night change, based on CScape.
-
City traffic simulation: includes animated pedestrians moving on sidewalks and pedestrian crossings as well as cars, following predefined routes on the roads.
-
ROS-based mobile robot simulation with the following sensors:
- lidar Velodyne VLP-16,
- frontal RGB-camera,
- IMU,
- semantic local map which is rendered as a video stream from a virtual camera above the robot.


