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Getting Started

ruhuna95 edited this page Oct 30, 2026 · 4 revisions

Getting Started

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Requirements

  • Minecraft 1.20.1 and Java 17.
  • Minecraft Forge; development and testing target Forge 47.4.10.
  • Create 6.0.8 or later, below 6.1.0, with its required dependencies.
  • Create: Apparel installed on both the client and the server when playing multiplayer.

JEI is optional and useful for checking crafting and processing recipes. Destroy is optional integrations; is not needed to begin. See Other for their features, or Integration for modpack tag customization.

Make your first T-Shirt

1. Gather cotton

Break grass or ferns to find Cotton Seeds, Flax Seeds, and Hemp Seeds. Plant Cotton Seeds on farmland and harvest mature plants for Cotton Bolls and more seeds.

Process Cotton Bolls in a Create Millstone to obtain Cotton Fiber. Flax and Hemp follow the same preparation step for their own fibers.

2. Spin thread

Craft a Spinning Machine and connect it to your Create rotational network. Insert Cotton Fiber by right-clicking the machine while holding it, or feed it through compatible logistics.

One Cotton Fiber makes one Cotton Thread. Provide a collection point for the finished thread; without an accepting output, the machine drops its result nearby.

3. Weave fabric

Feed Cotton Thread into a powered Loom. Four matching threads make one undyed Cotton Fabric.

A standard T-Shirt needs three pieces of fabric and one additional thread, so keep some thread aside for sewing.

4. Dye the fabric

Use a Mechanical Mixer over a Basin to combine each piece of Cotton Fabric with one dye and 250 mB of water. This step does not require heat.

For a white T-Shirt, make White Cotton Fabric with White Dye. Undyed fabric and white fabric are different items: sewing requires dyed fabric, including for a white garment.

5. Configure a Sewing Pattern

Craft a Sewing Pattern and use it in your hand to open its settings. Choose T-Shirt, a design, and any additional colors the design uses. Changes save when you close the screen.

The preview fabric color is only a preview. The fabric you put into the Sewing Machine determines the finished garment's main color and material.

6. Sew your garment

Connect rotational power to the Sewing Machine's shaft connection. Apply your configured Sewing Pattern to its filter, then insert three dyed Cotton Fabrics and one compatible thread.

The pattern acts as a reusable recipe setting and is not consumed. Collect the finished T-Shirt using Create logistics or pick up the dropped result.

7. Put it on

Place a Wardrobe with room for its two-block height, then right-click it. Move the T-Shirt into the Tops slot and use the preview to check your outfit.

The Wardrobe also lets you change supported wearing styles and body appearance. Material, colors, and design are chosen during production. See Garments.

What to try next

  • Automate the chain with belts, funnels, and storage: Workstations.
  • Make trousers, shoes, accessories, and layered outfits: Garments.
  • Arrange mannequins, racks, and mirrors: Blocks.
  • Use a Smart Phone to introduce Citizens to your town: Citizen.
  • Open a shop and advertise your clothing: Other.

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