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Boss Catalog

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Boss Catalog: IridescentCraft

This page lists every boss in the pack by tier, where to find it, and how hard it is to find without an external wiki. It began in May 2026 as the scoping study for the Boss Compass and its auto-waystones. The compass, the bonfires and the boss rush have since been built on the pack's boss registry, the one list every system reads for a boss's tier, kind and boss-rush roster.

As of 2026-10-16 every row agrees with the boss registry (tier, kind, boss rush, Boss Compass row) and names only entity types and structures the game has; the rows removed that day are listed after each tier's table. Every boss sits in the table of its registry tier, with three exceptions named in their rows: Lucifer and the Ignited Revenant (tier-4 bosses on the Tier 3 boss rush) are listed under T3, and the Ultimate Wither (the Wither's level 3, built with a Tier 4 block) under T4. Bosses off the boss list sit in the table of the place they are met.

Column definitions:

  • Tier: the boss's tier in the boss registry, which is also the tier of the kill tokens it pays. A plain tier is a named boss (a first-kill bonus, then repeat tokens). "miniboss" pays tokens on every kill. "no tokens" is a boss for every boss rule (no beheading, the boss health and damage rules) that pays no kill tokens. "rush" means it counts toward its tier's boss rush ("rush T3" when the roster is not the boss's own tier). "off list" means it is not on the pack's boss list: the mod's own encounter, with no kill tokens and no boss-rush credit; the tier of the place it is met follows in brackets.
  • Spawn Mechanism: structure-locked (the boss is part of a structure), biome-conditional-random (natural spawn in matching biomes), summoned-by-item (a crafted or dropped item calls it), summoned-by-altar (an altar or ritual calls it), dimensional-arrival (it waits at the dimension's entry), scripted (a mod event or a trigger the player sets off).
  • Spawn Location: structure and dimension, or biomes and dimension. "Boss Compass" means the boss has a row on the Boss Compass (and a bonfire waystone at its arena).
  • Notable Drops: the items players want most, including the pack's own drop rules (master-appendix.md §C).
  • Discovery Pain: a score from 1 to 5 for how hard the boss is to find in game without an external wiki.
    • 1: Trivial. Explorer's Compass lists the structure and works on the first try.
    • 2: Easy. The structure has a worldgen advancement or another clear signal once you are in the right biome.
    • 3: Moderate. The boss exists, but the player won't know where to look without the quest book or the Codex first.
    • 4: Hard. A random biome spawn with no compass support, or a multi-step summon the Codex doesn't fully explain.
    • 5: Nearly impossible. Nothing in game leads the player to it.

Bosses scoring 4 or 5 are the compass system's priority list. Bosses scoring 1 or 2 are bonus coverage, since Explorer's Compass already partly solves them.

Mods checked that have no progression bosses: forbidden_arcanus (its Lost Soul is an ambient mob, not boss-tier), mahoutsukai (only Fae, Familiar, Kodoku and Butterfly summons, none with a boss bar), art_of_forging (a Tetra weapon framework with no entities), cataclysm_ut (a utility addon only), multiplayerbosses (it strengthens the vanilla Dragon, Wither and Warden and adds no entities), bossultimatum (a death-ultimatum mechanic only).

Mods named in older design notes but not in the pack: Alex's Caves (alexscaves:luxtructosaurus), Friends and Foes (friendsandfoes:wildfire), Illage and Spillage, Adventurez, Goety, Knightquest, Marium's Soulslike Weaponry, Aquamirae, Legendary Monsters, the Wetlands, Galosphere, Frostiful, Bosses of Mass Destruction, Born in Chaos, Mythic Mobs/Legends, MutantMore, LuMoreBossesAndMobs. (Mowzie's Mobs is in the pack, with five rows below. So is The Abyss (TATOS): its Elder, The Roka, Nightblade, Ice Knight and Soul Guard are on the boss list (Tier 3, no tokens), and its Guard is a plain mob. "Nosaj" exists in The Abyss only as items (amuled_of_nosaj, crown_of_nosaj, nosaj_sword); there is no theabyss:nosaj boss entity.)

Two mods make their bosses out of vanilla mobs. Brutal Bosses and Ultris: Boss Expansion add no entity types: a Brutal Bosses champion is a vanilla mob given a name, stats and abilities, and an Ultris boss is a vanilla mob run by the mod's functions. The boss rush credits a kill by entity type, so neither mod's bosses can count toward it, and none of them is on the boss list.


T1: Overworld (entry tier)

History (decisions of 2026-05-30, still in force): the Overworld is Tier 1 (tiers follow location). LuMoreBossesAndMobs was listed but not installed, and was dropped. Terramity was re-tiered: Gob stayed at T1 with a re-priced summon (an emerald path to the gnome hat besides the mod's diamond barter), Virtue moved to the Aether (now Tier 4), and super_sniffer stayed T1. Merlin, Circe and Gundalf turned out to live in the Nether's Chthonic Cathedral, and have been Tier 3 since 2026-10-16 (table below).

Mod Entity ID Display Name Tier Spawn Mechanism Spawn Location Notable Drops Discovery Pain
Terramity terramity:gob Gob, King of Gnomes T1 · rush structure-locked + summoned-by-item terramity:court_of_gnomes in swamp / dark forest / #forge:is_swamp; use a gnome hat on the golden gnome statue (a gnome trades the hat for a diamond, or you craft it with emeralds). Boss Compass gobs_claymore, gobs_gilded_hat, belt_of_the_gnome_king 3
Terramity terramity:super_sniffer Super Sniffer T1 · rush structure-locked terramity:ancient_outcrop in desert / hot biomes. Boss Compass super_sniffers_pelt, giant_sniffers_hoof 3
Mutant Monsters mutantmonsters:mutant_zombie Mutant Zombie T1 · miniboss · rush scripted (lightning + skull spirit) Overworld surface, summoned by a Skull Spirit on a zombie corpse mutant zombie hulk hammer 4
Mutant Monsters mutantmonsters:mutant_skeleton Mutant Skeleton T1 · miniboss · rush scripted (Skull Spirit on skeleton bones) Overworld surface mutant skeleton skull/pelvis/limb/rib/shoulder pad 4
Mutant Monsters mutantmonsters:mutant_creeper Mutant Creeper T1 · miniboss · rush biome-conditional-random Overworld surface (low spawn) gunpowder, creeper minion egg 4
Mowzie's Mobs mowziesmobs:ferrous_wroughtnaut Ferrous Wroughtnaut T1 · rush structure-locked mowziesmobs:wrought_chamber, underground in the Overworld (all has_mowzie_structure biomes) wrought_axe (Axe of a Thousand Metals), wrought_helmet, Ironheart Cog (relic, 40 %) 2
Mowzie's Mobs mowziesmobs:umvuthi Umvuthi, the Sunbird T1 · rush structure-locked mowziesmobs:umvuthana_grove in minecraft:is_savanna biomes of the Overworld sol_visage mask, sun's blessing, solar beam mats 2
Mowzie's Mobs mowziesmobs:sculptor Tongbi, the Sculptor T1 · rush structure-locked + trade-challenge mowziesmobs:monastery in #forge:is_peak biomes of the Overworld sculptor_staff (geomancy), earthrend gauntlet mats 3
Mowzie's Mobs mowziesmobs:naga Naga T1 · miniboss · rush biome-conditional-random minecraft:is_beach / minecraft:is_mountain+is_hill biomes of the Overworld naga_fang (for the naga_fang_dagger), naga scales 4
Vanilla minecraft:elder_guardian Elder Guardian T1 · no tokens structure-locked Ocean monuments wet sponge, prismarine, fish 1
Minecraft Comes Alive mca:grim_reaper Grim Reaper T1 · miniboss summoned-by-altar anywhere in the Overworld at night: three obsidian pillars lit with fire (the mod's summoning altar) the reaper's scythe 4
Terramity terramity:dungeon_effigy Dungeon Effigy off list (T1 area) structure-locked terramity:trial_spire (Overworld ocean biomes), with the Dungeon Sentries the mod's own drops 3
Brutal Bosses vanilla mobs (29 champions: zombie, skeleton, husk, stray, drowned, witch, cave spider, iron golem, evoker, vindicator, pillager, blaze, wither skeleton, piglin brute, shulker, ...) named champions (e.g. Corvin the Rotten, Kip the Swift) off list (where met) structure-locked a champion can appear beside a structure's treasure chest when it is first opened (30 % per chest, at least 400 blocks from the last one); Overworld, Nether and End structures the chest's loot, the champion's own drops 2
Ultris minecraft:enderman (Ultris) Corrupted Enderman off list (T1 area) scripted a rare random event near a player in the Overworld the Ominous Pearl (Ultris's Ultra Wither summon, which cannot work in this pack: see the Tier 3 table), the mod's own drops 4
Ultris minecraft:zombie (Ultris) Giant off list (T1 area) scripted throw a Potion of Strength at a zombie near you (Overworld) Giant Stompers 4
Ultris minecraft:illusioner (Ultris) Illusioner off list (T1 area) scripted a rare random event near a player in the Overworld the mod's own drops 4
Ultris minecraft:stray (Ultris) Sanctum Keeper off list (T1 area) structure-locked Ultris's Sanctum (1_splatus:sanctum), underground in Overworld stronghold biomes the Spirit Bow 3

T1 subtotal: 17 rows. 11 are on the boss list: 9 on the Tier 1 boss rush (Gob, Super Sniffer, the three Mutant Monsters, Mowzie's Wroughtnaut, Umvuthi, Sculptor and Naga), MCA's Grim Reaper (a miniboss on no roster) and the Elder Guardian (no tokens). The other rows are Terramity's Dungeon Effigy, the Brutal Bosses champions (one row) and 4 Ultris bosses.

Removed from Tier 1 on 2026-10-16: the four Marium's Soulslike Weaponry bosses (Draugr, Returning Knight, Night Shade, Moonknight; the mod is not in the pack), the 14 separate Brutal Bosses rows (their ids were the mod's config names, not entity types, and every champion appears at a structure chest; they are now one row), the legacy Old Netherite Monstrosity[^t1cata] (not an entity of the installed Cataclysm), and the Terramity rows of other tiers (moved to their tables).


T2: First-dimensional (Twilight / Blue Skies)

Mod Entity ID Display Name Tier Spawn Mechanism Spawn Location Notable Drops Discovery Pain
Twilight Forest twilightforest:naga Naga T2 · rush structure-locked naga_courtyard, Twilight Forest dimension. Boss Compass naga_scale, naga_trophy, simplyswords:tempest @ 15% 1
Twilight Forest twilightforest:lich Lich T2 · rush structure-locked lich_tower, Twilight Forest. Boss Compass lich_trophy, fortification/lifedrain/twilight/zombie scepters @ 25%, Phylactery Shard (relic, 40 %), simplyswords:soulrender @ 15% 1
Twilight Forest twilightforest:hydra Hydra T2 · rush structure-locked hydra_lair, Twilight Forest swamp biome. Boss Compass hydra_fang, waystone_core, simplyswords:emberblade @ 15% 1
Twilight Forest twilightforest:ur_ghast Ur-Ghast T2 · rush structure-locked dark_tower, Twilight Forest dark forest. Boss Compass ur_ghast_tear, simplyswords:whisperwind @ 20% 1
Twilight Forest twilightforest:knight_phantom Knight Phantom T2 · rush structure-locked knight_stronghold, Twilight Forest. Boss Compass simplyswords:enigma @ 12% 1
Twilight Forest twilightforest:snow_queen Snow Queen T2 · rush structure-locked aurora_palace, Twilight Forest snow biome. Boss Compass ice_staff @ 50%, simplyswords:frostfall @ 15% 1
Twilight Forest twilightforest:minoshroom Minoshroom T2 · rush structure-locked labyrinth, Twilight Forest swamp. Boss Compass diamond_minotaur_axe, meef_stroganoff, minoshroom_trophy, simplyswords:mjolnir @ 15% (since 2026-10-16) 1
Twilight Forest twilightforest:alpha_yeti Alpha Yeti T2 · rush structure-locked yeti_cave, Twilight Forest snow biome. Boss Compass ice_staff @ 25%, simplyswords:icewhisper @ 10% 1
Twilight Forest twilightforest:adherent Adherent T2 · miniboss none (spawn egg only) no natural spawn in this version of the Twilight Forest (a mob meant for the unfinished Final Castle) the mod's own drops 5
Twilight Forest twilightforest:harbinger_cube Harbinger Cube T2 · miniboss none (spawn egg only) no natural spawn in this version of the Twilight Forest (a mob meant for the unfinished Final Castle) the mod's own drops 5
Blue Skies blue_skies:summoner Summoner T2 · rush summoned-by-altar nature_dungeon (snow_covered_pines biome, Everbright); use blue_skies:nature_key + summoning_tome. Boss Compass gold_spell_book, source_gem, basic_reforging_token, waystone_core, simplyswords:hiveheart @ 15%, alchemy_scroll 2
Blue Skies blue_skies:alchemist Alchemist T2 · rush summoned-by-altar poison_dungeon (sunset_maple_forest biome, Everdawn); use blue_skies:poison_key + summoning_tome. Boss Compass oakskin_elixir, evasion_elixir, simplyswords:toxic_longsword @ 15% 2
Blue Skies blue_skies:starlit_crusher Starlit Crusher T2 · rush summoned-by-altar everbright_blinding_dungeon (calming_skies / brisk_meadow biomes, Everbright); use blue_skies:blinding_key + summoning_tome. Boss Compass lightning_upgrade_orb @ 15%, simplyswords:stars_edge @ 15%, runic_arc @ 5% 2
Blue Skies blue_skies:arachnarch Arachnarch T2 · rush summoned-by-altar everdawn_blinding_dungeon (the Everdawn variant of the blinding dungeon); use the blinding_key + summoning_tome. Boss Compass simplyswords:waxweaver @ 12%, runic_arc @ 5% 2
Mowzie's Mobs mowziesmobs:frostmaw Frostmaw T2 · rush (T1 until 2026-10-16) structure-locked mowziesmobs:frostmaw_spawn in Everbright's frozen biomes (frostbitten forest and its clearing, snow-covered pines, polar highland, slushlands); strike the icicle it clutches to wake it. Boss Compass. It no longer generates in new Overworld chunks (chunks already generated keep theirs) ice_crystal, frozen_core, mowziesmobs:naga_fang_dagger mats, Frostmaw Heart (T2 relic, relic sink 250 essence; was 150) 2
Terramity terramity:ultra_sniffer Ultra Sniffer T2 · miniboss scripted (after the Super Sniffer) summoned by Super Sniffer's Pelt (Overworld) sniffer_kamehameha 4
Terramity terramity:trial_guardian Trial Guardian T2 · miniboss structure-locked the deep boss room of terramity:trial_spire, in Overworld ocean biomes guardian_grimoire, guardians_hand, energized_core 3
Meet Your Fight meetyourfight:bellringer Bellringer T2 · miniboss · rush summoned-by-item the Overworld (anywhere, with a Calling Bell) mod-specific cosmetics, music disc, simplyswords:storms_edge @ 15% (since 2026-10-16) 4
Meet Your Fight meetyourfight:swampjaw Swampjaw T2 · miniboss · rush summoned-by-item swamp biome (Bog Heart) mod-specific cosmetics 4
Mutant Monsters mutantmonsters:mutant_enderman Mutant Enderman T2 · miniboss · rush[^mutender] scripted (Skull Spirit on Enderman) The End or Endermen-spawning areas mutant ender, endersoul fragment, simplyswords:slumbering_lichblade @ 15% (since 2026-10-16) 4
Majestic Menaces majestic_menaces:teikoku_senshi Teikoku Senshi T2 · no tokens · rush[^teikoku] summoned-by-item an Ancient Relic, the mod's ruin in Overworld birch forests, flower forests and cherry groves; summoned at the relic's Ancient Core. Designed health 1,000 mod-specific drops 4
Ars Nouveau ars_nouveau:wilden_boss Wilden Chimera T2 · no tokens · rush summoned-by-altar Ritual Brazier with Wilden Spike + Wilden Horn + Wilden Wing augments wilden_tribute, source gem material 3

T2 subtotal: 22 rows, all on the boss list, 18 of them on the Tier 2 boss rush (the 8 Twilight Forest bosses, the 4 Blue Skies bosses, Frostmaw, Bellringer, Swampjaw, the Mutant Enderman, Teikoku Senshi and the Wilden Chimera). Off the roster: the Adherent and the Harbinger Cube (Twilight Forest minibosses with no natural spawn in this version of the mod), and Terramity's Ultra Sniffer and Trial Guardian (minibosses). The 3 Aether bosses moved to T4 on 2026-10-16, and Gundalf to T3 the same day.

Removed from Tier 2 on 2026-10-16: the three Ultris rows (Corrupted Enderman, Giant, Phantom Swarm; Ultris adds no entity types, and the first two are met in the Overworld and the swarm in the End, so they moved to the Tier 1 and Tier 4 tables), and the token fragments in the Twilight Forest drop lists (no such item exists; the bosses pay tier-2 kill tokens).


T3: Late-game mod content (Nether / Undergarden / Deeper Darker / the Abyss)

Mod Entity ID Display Name Tier Spawn Mechanism Spawn Location Notable Drops Discovery Pain
L_Ender's Cataclysm cataclysm:netherite_monstrosity Netherite Monstrosity T3 · rush structure-locked soul_black_smith, the mod's Soul Forge (crimson_forest / nether_wastes / soul_sand_valley / warped_forest, 60-spacing). Boss Compass rare_ink, fire_rune, protection_rune, simplyswords:brimstone_claymore, terramity nyxium_greatsword 15% 2
L_Ender's Cataclysm cataclysm:ignis Ignis T3 · rush structure-locked + summoned-by-item burning_arena (minecraft:nether_wastes, 80-chunk spacing): Burning Ashes on its Altar of Fire. Boss Compass epic_ink, fire_upgrade_orb, diamond_spell_book @ 15%, simplyswords:molten_edge, terramity blasphemic_rapture @ 10% 2
L_Ender's Cataclysm cataclysm:ignited_revenant Ignited Revenant T4 · rush T3 structure-locked burning_arena, beside Ignis: the structure places it when it generates (the Ignited Berserkers of Nether fortresses are another mob). Designed health 1,000 the mod's own drops 4
L_Ender's Cataclysm cataclysm:maledictus Maledictus T3 · rush structure-locked frosted_prison (minecraft:snowy_plains, 80-spacing): switching on the Cursed Tombstone in its lowest room wakes it. Boss Compass rare_ink, ender_rune, simplyswords:twisted_blade 2
L_Ender's Cataclysm cataclysm:the_harbinger The Harbinger T3 · rush structure-locked ancient_factory (#forge:is_underground, 112-spacing, deep Y-band). Boss Compass epic_ink, ender_rune, ender_upgrade_orb, simplyswords:shadowsting 3
L_Ender's Cataclysm cataclysm:the_leviathan The Leviathan T3 · rush structure-locked sunken_city (deep ocean variants: deep_ocean, deep_lukewarm_ocean, deep_cold_ocean, deep_frozen_ocean, 100-spacing). Boss Compass rare_ink, ice_rune, diamond_spell_book @ 10%, simplyswords:livyatan, terramity davy_jones @ 10%, Leviathan's Pearl (relic, 40 %) 2
L_Ender's Cataclysm cataclysm:the_baby_leviathan The Baby Leviathan T3 · not on a roster (a pet, since 2026-10-19) hatched by a player no structure: it hatches only from the Abyssal Egg the Leviathan drops, once a player places it, and can be tamed n/a 3
L_Ender's Cataclysm cataclysm:coralssus Coralssus T3 · miniboss · rush structure-locked sunken_city: the structure places Coralssi when it generates uncommon_ink, nature_rune 4
L_Ender's Cataclysm cataclysm:scylla Scylla T3 · rush structure-locked acropolis (minecraft:warm_ocean, built in the sky at about Y 200). Boss Compass ice-themed drops, runic items 2
L_Ender's Cataclysm cataclysm:amethyst_crab Amethyst Crab T3 · miniboss biome-conditional-random Overworld lush caves (a rare spawn) blessed amethyst crab meat, the mod's own drops 4
Iron's Spellbooks irons_spellbooks:dead_king The Dead King T3 · rush structure-locked irons_spellbooks:catacombs (hill / taiga / jungle / forest biomes + plains / desert / swamp / dripstone_caves / lush_caves). Boss Compass blood_staff @ 50%, necronomicon_spell_book (first-kill guaranteed), Mahou attuned_diamond + kodoku, the Unholy Lance (Virtue's summon) 2
Iron's Spellbooks irons_spellbooks:fire_boss Echo of Tyros, First Flamebearer T3 · rush structure-locked irons_spellbooks:pyromancer_tower (hill / forest / #forge:is_plains / #forge:is_swamp). Boss Compass epic_ink, fire_upgrade_orb, blaze_spell_book (first-kill guaranteed) 2
Iron's Spellbooks irons_spellbooks:citadel_keeper Ancient Knight T3 · rush structure-locked irons_spellbooks:citadel (overlays bastion_remnant in Nether). Boss Compass keeper_flamberge @ 40% 2
Iron's Spellbooks irons_spellbooks:archevoker Archevoker T3 · rush structure-locked irons_spellbooks:evoker_fort (hill / forest / #forge:is_desert / #forge:is_plains / savanna variants). Boss Compass rare_ink, ender_rune, evoker_spell_book (first-kill guaranteed) 2
Iron's Spellbooks irons_spellbooks:cryomancer Cryomancer (mob, boss-tier) T3 · miniboss · rush[^iss_mob] biome-conditional-random snowy biomes / mountain_tower (snowy_plains / snowy_taiga / grove / ice_spikes) ice_staff @ 15%, ice_rune @ 25% 3
Iron's Spellbooks irons_spellbooks:pyromancer Pyromancer (mob, boss-tier) T3 · miniboss · rush biome-conditional-random Nether/hot biomes pyromancer 4-piece armor @ 8-12%/piece, fire_rune @ 20% 3
Iron's Spellbooks irons_spellbooks:necromancer Necromancer (mob, boss-tier) T3 · miniboss · rush biome-conditional-random Catacombs / undead-themed biomes rare_ink, blood_rune drops 3
Iron's Spellbooks irons_spellbooks:magehunter_vindicator Magehunter Vindicator T3 · no tokens structure-locked evoker_fort (its tower, next to the Archevoker; the Boss Compass row has pointed there since 2026-10-15, not at the Mountain Tower). A boss since 2026-10-14: 500 health, and it cannot be beheaded or executed rare_ink @ 15%, magehunter weapon @ 30% 3
Iron's Spellbooks irons_spellbooks:priest Priest T3 · miniboss · rush biome-conditional-random various priest staff, healing items 4
Undergarden undergarden:forgotten_guardian Forgotten Guardian T3 · rush structure-locked undergarden:forgotten_vestige (Undergarden dimension, jigsaw 5-piece). Boss Compass undergarden boss tokens, Mahou attuned_diamond 2
Undergarden undergarden:forgotten Forgotten T3 · miniboss · rush biome-conditional-random the Undergarden's barren biomes rare_ink, undergarden drops 4
Undergarden undergarden:rotbeast Rotbeast T3 · miniboss · rush biome-conditional-random the Undergarden's overgrowth / wigglewood biomes mod-specific drops 4
Deeper Darker deeperdarker:stalker Stalker T3 · rush structure-locked deeperdarker:ancient_temple (the Otherside's deeplands biome). Boss Compass stalker drops, sculk items, Mahou reagents 2
Deeper Darker deeperdarker:shattered Shattered T3 · rush biome-conditional-random the Otherside: deeplands (weight 5) and echoing_forest (weight 17) sculk-themed loot, Mahou items 4
Deeper Darker deeperdarker:shriek_worm Shriek Worm T3 · miniboss scripted the Otherside: it bursts out of Infested Sculk sculk-themed drops 4
Deeper Darker deeperdarker:sculk_centipede Sculk Centipede T3 · no tokens biome-conditional-random the Otherside's deeplands sculk-themed drops 4
Stalwart Dungeons stalwart_dungeons:awful_ghast Awful Ghast T3 · miniboss · rush structure-locked Nether structures (Stalwart Dungeons) rare_ink, fire_rune 3
Stalwart Dungeons stalwart_dungeons:nether_keeper Nether Keeper T3 · miniboss · rush structure-locked Nether structures rare_ink, blood_rune 3
Stalwart Dungeons stalwart_dungeons:shelterer Shelterer T3 · miniboss · rush structure-locked Nether structures (armored variant) rare_ink, fire_rune, armor pieces 3
Stalwart Dungeons stalwart_dungeons:shelterer_without_armor Shelterer (unarmored) T3 · no tokens · rush structure-locked Nether structures rare_ink, fire_rune 4
Stalwart Dungeons stalwart_dungeons:incomplete_wither Incomplete Wither T3 · miniboss · rush structure-locked Nether structures rare_ink, blood/cooldown runes, diamond_spell_book @ 10% 3
Stalwart Dungeons stalwart_dungeons:reinforced_blaze Reinforced Blaze T3 · miniboss · rush structure-locked Nether fortress overlay uncommon_ink, fire_rune 3
Stalwart Dungeons stalwart_dungeons:giddy_blaze Giddy Blaze T3 · miniboss · rush structure-locked Nether fortress overlay uncommon_ink, fire_rune 3
Meet Your Fight meetyourfight:dame_fortuna Dame Fortuna T3 · rush summoned-by-item the Overworld, with a Calling Bell variant mod-specific cosmetics 4
Meet Your Fight meetyourfight:rosalyne Rosalyne, Blade of Dusk T3 · rush summoned-by-item dusk-time summon mod-specific cosmetics 4
Vanilla (replaced by Progressive Bosses) minecraft:wither; the entity you fight is progressivebosses:wither (Progressive Bosses swaps it in the moment a Wither is summoned or built) Wither T3 · rush summoned-by-altar the player builds the wither skeleton skull and soul sand cross (not inside the spawn village's circle) 2 Nether Stars, 3-6 Wither Bones, 2 Runic Tablets, 3 Rift Shards, a Void Fragment, Advanced Reforging Token (60%), Soulkeeper (15%); first kill per player: the Dormant Relic (15% on later kills). With two or more players near, those spoils come as one loot bag per player 1
Alex's Mobs alexsmobs:warped_mosco Warped Mosco T3 · miniboss · rush biome-conditional-random Warped Forest (Nether) rare_ink, fire_upgrade_orb 3
Terramity terramity:gatmancer Gatmancer T3 · miniboss · rush structure-locked terramity:chthonic_dungeon in the Nether (its pieces hold the gatmancers). Boss Compass the mod's own drops 3
Terramity terramity:enchanter_merlin Enchanter Merlin T3 · rush (T1 until 2026-10-16; provisional) structure-locked + summoned-by-item terramity:chthonic_cathedral in the Nether: Occult Fabric on the Offering Pedestal summons Merlin and Circe together. Boss Compass wizard staff, fairy summoning items 3
Terramity terramity:sorceress_circe Sorceress Circe T3 · rush (T4 until 2026-10-16; provisional) structure-locked + summoned-by-item terramity:chthonic_cathedral in the Nether: Occult Fabric on the Offering Pedestal, with Merlin (the Mausoleum holds stray spawners only). Boss Compass malediction_bracelets, evil_king_armor pieces 3
Terramity terramity:gundalf Archmage Gundalf T3 · miniboss (T2 until 2026-10-16; provisional) scripted (after Circe) terramity:chthonic_cathedral in the Nether: it appears when Sorceress Circe falls. Boss Compass gundalfs_hat, guardians_hand 3
The Abyss (TATOS) theabyss:elder Elder T3 · no tokens biome-conditional-random the Abyss's Blue Mountain Void Sight ring (10 %), an Abyssal Celestial Artifact (20 %) 3
The Abyss (TATOS) theabyss:the_roka The Roka T3 · no tokens biome-conditional-random the Abyss's Blue Jungle (rare) Embers ring (15 %), an Abyssal Celestial Artifact (50 %) 4
The Abyss (TATOS) theabyss:nightblade_boss Nightblade T3 · no tokens summoned-by-altar the Abyss: at a Night Altar, light its eight upper pillars with Soul Hearts, then use an Eye of Abyss on it Shadows and Phantom rings (15 % each), an Abyssal Celestial Artifact (always) 4
The Abyss (TATOS) theabyss:ice_knight Ice Knight T3 · no tokens biome-conditional-random the Abyss's Frost World (Wayward Sea and Forgotten Mountains) Frost ring (15 %), Knight ring (25 %) 3
The Abyss (TATOS) theabyss:soul_guard Soul Guard T3 · no tokens biome-conditional-random the Abyss's Blue Mountain and Blue Jungle Dark Pact ring (20 %), Unorithe armour (15 % a piece), Soul Hearts (to a Looting weapon only) 3
Cardinal Sins cardinal_sins:linneausofsloth Linneaus, Sin of Sloth T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_sloth in the Abyss (pack structure, 2026-10-16): a Soulweaver Orb on the Malevolichite Shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinofgluttony Bacchus, Sin of Gluttony T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_gluttony in the Abyss (pack structure, 2026-10-16): a Sloth Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinoflust Freya, Sin of Lust T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_lust in the Abyss (pack structure, 2026-10-16): a Gluttony Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinofgreed Ebenezer, Sin of Greed T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_greed in the Abyss (pack structure, 2026-10-16): a Lust Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinofenvy Odhran, Sin of Envy T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_envy in the Abyss (pack structure, 2026-10-16): a Greed Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinofwrath Beowulf, Sin of Wrath T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_wrath in the Abyss (pack structure, 2026-10-16): an Envy Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:sinofpride Leon, Sin of Pride T3 · rush structure-locked + summoned-by-item icraft:cardinal_sins_pride in the Abyss (pack structure, 2026-10-16): a Wrath Soul Orb on the shrine. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:drakara Drakara, Eternal Mourner T3 · rush structure-locked icraft:cardinal_sins_drakara, underground in the Abyss (pack structure, 2026-10-16); there is no shrine, it waits in its arena. Boss Compass sin-themed drops 3
Cardinal Sins cardinal_sins:lucifer Lucifer, The Atrocity (the T3 to T4 combat capstone) T4 · rush T3 structure-locked + summoned-by-item icraft:cardinal_sins_lucifer in the Nether (pack structure, 2026-10-16): a Pride Soul Orb on the Atrocity Shrine. Boss Compass Cursed Sigil of Pride (relic, 40 %), sin-themed drops 3
Ultris minecraft:blaze (Ultris) Blaze King off list (T3 area) structure-locked Ultris's Blaze King Tower (1_splatus:blaze_king_tower), in Nether fortress biomes Blaze King's Helmet, the Endstone Key (opens the Shulker Stone's fight, Tier 4 table) 3
Ultris minecraft:wither (Ultris) Ultra Wither (cannot be made in this pack) off list summoned-by-item Ultris builds it from a vanilla Wither hit by a thrown Ominous Pearl (the Corrupted Enderman's drop). Every Wither in this pack is Progressive Bosses' own entity, so Ultris never finds a Wither to transform; the stronger Wither of this pack is the Ultimate Wither (Tier 4 table) n/a n/a

Iron's Spellbooks' casters: the Cryomancer, Pyromancer, Necromancer and Priest are boss-tier mobs without a boss bar. The pack counts them as minibosses (tokens on every kill), and all four are on the Tier 3 boss rush.

Cardinal Sins and Lucifer (added 2026-06-01; the catalog predated this ladder). The mod escalates from 7 sins to Lucifer, then Drakara. The mod places its arenas only in the Overworld; since 2026-10-16 they are pack structures built from the mod's own templates, Lucifer's in the Nether and the other eight in the Abyss. Every shrine takes the previous sin's Soul Orb and works once: Sloth → Gluttony → Lust → Greed → Envy → Wrath → Pride → Lucifer; Drakara waits in its arena. Lucifer is the last boss of the Tier 3 boss rush: clearing 100% of the T3 roster, Lucifer included, is the combat route to T4. His kill pays tier-4 tokens, but a single Lucifer kill grants no tier (the old milestone routes were retired on 2026-06-01, and the designed Lucifer's Token is not in the game). The non-combat lanes (Engineering or Magic, banking the 2,000-token threshold) skip him entirely. The first phases of Lucifer and of three sins (Envy, Pride, Wrath) are separate entities the game shows before the real fight; a kill of a phase is credited to its boss on the roster.

T3 subtotal: 57 rows. 55 are on the boss list: 45 on the Tier 3 boss rush (the Ignited Revenant and Lucifer included, who pay tier-4 tokens), and off the roster the Magehunter, the Amethyst Crab, Deeper Darker's Shriek Worm and Sculk Centipede, Terramity's Gundalf, and the five Abyss bosses. The other 2 rows are Ultris's (the Blaze King, and the Ultra Wither, which cannot be made). The Tier 3 roster by mod: 9 Cataclysm + 8 Iron's Spellbooks + 3 Undergarden + 2 Deeper Darker + 7 Stalwart Dungeons + 2 Meet Your Fight + the Wither + 1 Alex's Mobs + 3 Terramity (Gatmancer, Merlin, Circe) + 9 Cardinal Sins incl. Lucifer = 45.

Removed from Tier 3 on 2026-10-16: the four Marium's Soulslike Weaponry bosses (Decaying King, Chaos Monarch, Day Stalker, Night Prowler; the mod is not in the pack), undergarden:masticator and mutantmonsters:mutant_zombie_villager (not entity types of the installed mods), Ultris's Sanctum Keeper (met in the Overworld: Tier 1 table), and Lucifer's Token from Lucifer's drops (no such item).


T4: Endgame (the Aether incl. Deep Aether's biomes / End / Ad Astra)

Mod Entity ID Display Name Tier Spawn Mechanism Spawn Location Notable Drops Discovery Pain
L_Ender's Cataclysm cataclysm:ender_guardian Ender Guardian T4 structure-locked ruined_citadel (end_highlands / end_midlands, 50-spacing). Boss Compass epic_ink, legendary_ink, ender_rune, ender_upgrade_orb, netherite_spell_book @ 10%, simplyswords:arcanethyst, Mahou attuned_diamond, antimatter_pacemaker 10%, null_scarf 12% 1
L_Ender's Cataclysm cataclysm:ender_golem Ender Golem T4 · miniboss structure-locked ruined_citadel + scripted spawn mid-tier T4 drops 3
L_Ender's Cataclysm cataclysm:ancient_remnant Ancient Remnant T4 (T3 until 2026-10-18; provisional) structure-locked cursed_pyramid (minecraft:desert, 80-spacing): the structure places it asleep in its lower chamber. Designed health 2,500. Boss Compass ultimate reforging token @ 57%, simplyswords:awakened_lichblade (Voidheart Blade base) @ 15%, terramity:kamehameha @ 5%, rare_ink, blood_rune, kodoku, ancient metal ingots, 5 Rift Shards + 4 Void Fragments, Relic of the Remnant (relic, 40 %) 2
Vanilla minecraft:ender_dragon Ender Dragon T4 dimensional-arrival The End, main island dragon egg, advancement chain, legendary_ink, terramity:planet_buster @ 15%, antiprism @ 10%, dragon_band @ 12%, Mahou attuned_diamond, Rift Shards + Void Fragments 1
Botania botania:doppleganger Guardian of Gaia T4 summoned-by-altar the player builds the Gaia ritual (an active Beacon ringed by Gaia Pylons) and sneak-right-clicks the Beacon with a Terrasteel Ingot gaia_ingot, gaia_block, dice_of_fate 2
Aether aether:slider Slider T4 (T2 until 2026-10-16) structure-locked bronze_dungeon (Aether dimension, bronze biome). Boss Compass bronze_dungeon_key, carved_stone, simplyswords:thunderbrand, too_many_bows:scatter_bow, advanced_reforging_token @ 60%, epic_ink, lightning_upgrade_orb, 1-2 Rift Shards + Void Fragment, 2 Artifact Piece Pouches (+ small awakening-artifact chance), terramity:olympus @ 5%, tier-4 first-kill token 1
Aether aether:valkyrie_queen Valkyrie Queen T4 (T2 until 2026-10-16) structure-locked + scripted silver_dungeon (Aether); interact with the Valkyrie inside to begin the fight. Boss Compass magehunter @ 30%, simplyswords:caelestis, too_many_bows:wind_bow, too_many_bows:radiance, 1-2 Rift Shards + Void Fragment, tier-4 first-kill token 2
Aether aether:sun_spirit Sun Spirit T4 (T2 until 2026-10-16) structure-locked + scripted gold_dungeon (Aether); it needs the summon ritual on the Sun Altar. Boss Compass simplyswords:sunfire, too_many_bows:aethers_call, legendary_ink, fire + holy upgrade orbs, Sunfeather Charm (T4 relic), 1-2 Rift Shards + Void Fragment, terramity:divine_intervention @ 10%, tier-4 first-kill token 2
Deep Aether deep_aether:eots_controller Eye of the Storm T4 structure-locked deep_aether:brass_dungeon (Deep Aether biomes, inside the Aether dimension). Boss Compass t4 sky-end drops, simplyswords:flamewind @ 15% 2
Terramity terramity:virtue Virtue T4 summoned-by-item terramity:prismatic_pond in the Deep Aether land biomes of the Aether (relocated 2026-05-30; it generates on the surface since 2026-10-16 and never generated before then). The only summon is the Unholy Lance (the Dead King's drop) thrown into its prism solution; the Overworld summon is refused. Boss Compass archangel_halo, holy items 3
Terramity terramity:thunker Thunker T4 · miniboss biome-conditional-random every Nether biome (a common spawn), and some halls and rooms of the Chthonic Dungeon (terramity:chthonic_dungeon). The Boss Compass has led to the Chthonic Dungeon since 2026-10-17 (before that it led to the Chthonic Cathedral, which holds no Thunker) giant_dungeon_slab 2
Terramity terramity:uvogre Uvogre T4 · miniboss biome-conditional-random any biome of any dimension (a rare spawn) mod drops 4
Terramity terramity:duskrok Duskrok T4 · miniboss biome-conditional-random Overworld deserts and badlands, the Nether's soul sand valley (rare) mod drops 4
Terramity terramity:hellrok Hellrok T4 · miniboss biome-conditional-random the Nether's wastes and crimson forests (rare) mod drops 4
Alex's Mobs alexsmobs:void_worm Void Worm T4 · miniboss summoned-by-item The End: toss a Mysterious Worm into the void mysterious_worm essence, void-themed drops, legendary_ink 4
Alex's Mobs alexsmobs:cachalot_whale Cachalot Whale (white variant) off list (Overworld oceans) biome-conditional-random lukewarm/cold/deep oceans (the white variant is a rare spawn) cachalot whale tooth, leg/uncommon ink 5
Progressive Bosses progressivebosses:wither at level 3 (the same entity as the Wither; the level comes from the block it is built with) Ultimate Wither (optional) T3 · rush (it is the Wither's entry; designed health 1,000 at level 3) summoned-by-altar the Nether only: the Wither's T with Corrupted Soul Sand (soul sand or soul soil + 3 Nether Stars, a Tier 4 recipe) in the centre of the arms; anywhere else the build is refused and the blocks stay 3,000 health, heavy armour; 5 Nether Stars, 2 Netherite Upgrade templates, 3,000 XP and the Wither's other spoils (with two or more players near: a plain Wither's loot bag per player instead). Quest: Challenge: The Ultimate Wither 1
Ultris minecraft:phantom (Ultris) Phantom Swarm off list (T4 area) scripted a random event on the End's outer islands, away from End Cities the mod's own drops 4
Ultris minecraft:cow (Ultris's construct) Shulker Stone off list (T4 area) summoned-by-item Ultris's End pyramid (1_splatus:endcity_pyramid, beside End Cities): insert the Endstone Key (the Blaze King's drop) at the pedestal on top the Shulker Shell Helmet 3
Multiplayer Bosses[^mpb] (enhances vanilla Dragon/Wither/Warden) (no new entity) n/a n/a enhances existing kill targets LootBag drops n/a
Vanilla minecraft:warden Warden T4 structure-locked Ancient Cities (deep dark biome) sculk catalyst, echo shard, Mahou attuned_diamond (cross-mod drop) 2

Removed on 2026-06-01 (entities not in the pack): cataclysm:void_blossom[^void_blossom] (the entity belongs to bosses_of_mass_destruction, which is not in the pack, not to Cataclysm) and lu_more_bosses_and_mobs:end_dwellee[^lmore] (LuMoreBossesAndMobs is not installed) were dropped from the T4 table.

T4 subtotal: 21 rows. 16 are Tier 4 bosses on the boss list (the Ender Dragon, the Warden, Ender Guardian, the Ancient Remnant, Guardian of Gaia, the three Aether bosses, Eye of the Storm and Virtue, plus the minibosses Ender Golem, the Void Worm, Thunker, Uvogre, Duskrok and Hellrok). The others are the Ultimate Wither (the Wither's own entry, level 3) and 4 rows off the list (Cachalot Whale, two Ultris bosses, Multiplayer Bosses). Lucifer and the Ignited Revenant also pay tier-4 tokens; they are listed under T3, whose boss rush they count for. T4 has no boss rush. The Ender Dragon is the pack finale, reached with Eyes of Ender (staged at T4). A planned End Compass and End Bastion, the compass crafted from the Aether's materials, would replace them.

Removed from Tier 4 on 2026-10-16: the Ancient Remnant (then a Tier 3 boss; back in this table since 2026-10-18, when the registry made it tier 4 to match its loot and health), the second Mutant Enderman row (it is a Tier 2 miniboss wherever it is met), the Mutant Snow Golem (a golem the player builds: an ally, not a boss), Sorceress Circe (Tier 3 since 2026-10-16) and Terramity's Dungeon Effigy (it lives in the Overworld's Trial Spire: Tier 1 table).


Postgame / Ascension (designed, not all entity-backed)

Mod Entity ID Display Name Tier Spawn Mechanism Spawn Location Notable Drops Discovery Pain
Mythic Forge[^mythic] n/a (designed as KubeJS-spawned mob waves) Rift floor guardians postgame scripted Oblivion's Rift floors (designed, not built: for now Rift Shards and Void Fragments drop from Tier 4 bosses and End mobs) Rift Shard, Void Fragment, Rift Core 5 (no compass support: Rift floors are sequential, so there is nothing to look up)
Botania botania:magic_landmine Gaia Trap postgame scripted (Gaia ritual support entity) Gaia ritual arena n/a (mechanism, not boss) n/a

Postgame subtotal: Rift bosses would be procedurally generated (designed, not built) and are outside the compass scope.


Summary

Not every boss in this catalog counts toward the boss rush. The boss rush credits a kill by the boss's entity type, and its rosters hold only bosses that exist as entity types in the current pack: 9 in Tier 1, 18 in Tier 2 and 45 in Tier 3. These numbers date from 2026-10-16, when Frostmaw moved from Tier 1 to Tier 2, the Aether's three dungeon bosses from Tier 2 to Tier 4 (which has no boss rush), and Merlin and Circe to Tier 3; before that they were 11, 20 and 43. The Brutal Bosses champions and the Ultris bosses are left out because they cannot be recognised (those mods add no entity types of their own). Teikoku Senshi is majestic_menaces:teikoku_senshi.

The rosters come from the pack's boss registry and include minibosses (the three Mutant Monsters and Mowzie's Naga in Tier 1; Swampjaw, the Bellringer and the Mutant Enderman in Tier 2; Coralssus, Iron's Spellbooks' four casters and the Stalwart Dungeons bosses in Tier 3, among others). Since 2026-10-15 a tier can be bought only while holding the tier below. Minibosses on no roster also pay tokens on every kill: MCA's mca:grim_reaper (Tier 1), the Twilight Forest's Adherent and Harbinger Cube (which do not spawn naturally) and Terramity's Ultra Sniffer and Trial Guardian (Tier 2), the cataclysm:amethyst_crab, Deeper Darker's Shriek Worm and Terramity's Gundalf (Tier 3), and the Tier 4 minibosses. The Twilight Forest's twilightforest:plateau_boss, a placeholder that crashed the server when it died, has been kept out of the world since 2026-10-15.

Total: 117 rows (17 + 22 + 58 + 20), of which 104 are bosses on the pack's boss list (the Ultimate Wither, the Wither's level 3, counted once): 72 on a boss-rush roster (9 + 18 + 45), the rest minibosses on no roster or bosses that pay no tokens. The other rows are the Brutal Bosses champions (one row), eight Ultris bosses (seven that exist as vanilla mobs, and the Ultra Wither, which cannot be made here), Terramity's Dungeon Effigy, the white Cachalot Whale and Multiplayer Bosses. The per-tier boss-rush rosters (the boss registry's rush field) are the denominators for the 80, 90 and 100% advance routes. Everything else on this list is additional boss-tier content the compass could optionally support.

Rough tier distribution

Tier Rows Of which Discovery Pain ≥4
T1 17 8
T2 22 7
T3 58 14
T4 20 6
Total 117 35

About 30% of the catalog scores Discovery Pain 4 or higher, so a player without an external wiki has no reliable way to find those bosses in game. The compass system exists mainly for them.

Mods contributing the most "discovery pain" (Discovery Pain ≥4)

  1. Mutant Monsters (4 high-pain entries): the mutant variants come from Skull Spirit summoning or rare natural spawns, and the Codex doesn't explain them.
  2. Ultris (4 high-pain entries): the Corrupted Enderman, the Illusioner and the Phantom Swarm are random events and the Giant comes from a potion thrown at a zombie, with no structure Explorer's Compass can find; the Ultra Wither cannot be made at all.
  3. Terramity (4 high-pain entries): the Ultra Sniffer summon and the rare Uvogre, Duskrok and Hellrok spawns have no compass support.
  4. Meet Your Fight (4 high-pain entries): every Meet Your Fight boss is summoned by an item, and nothing in game says how to craft it.
  5. L_Ender's Cataclysm and Deeper Darker (3 each): the Ignited Revenant and Coralssus appear only after another boss falls, and the Amethyst Crab is a rare lush-cave spawn; the Shattered, Shriek Worm and Sculk Centipede are Otherside spawns with no structure to find.
  6. Twilight Forest (2 entries, score 5): the Adherent and the Harbinger Cube have no natural spawn at all in this version of the mod, so they are on the boss list but cannot be met in survival.
  7. Undergarden, The Abyss, Alex's Mobs (2 each): biome spawns (Forgotten, Rotbeast, The Roka), an altar ritual the Codex doesn't fully explain (Nightblade), a crafting chain (Void Worm) and a 0.1% rare variant (white Cachalot Whale).
  8. Iron's Spellbooks (1 high-pain entry, the Priest; the three other casters score 3): these are boss-tier mobs without a boss bar that spawn naturally in matching biomes.

Patterns observed in spawn mechanism distribution

Counts by spawn mechanism over the 117 rows, as of 2026-10-16:

Mechanism Count % Compass strategy
structure-locked (incl. structure + summon, + trade, + scripted) 59 50% Already partly solved by Explorer's Compass; the compass only needs the right structure name for each boss.
biome-conditional-random 21 18% Nothing solves it yet. The compass needs the biome list and dimension, and must direct the player to a chunk where the boss can spawn.
summoned-by-altar 11 9% The problem is knowing the ritual. The compass should show the summoning recipe and the altar location once the player has the ingredients.
summoned-by-item 9 8% The compass should show the summon item's craft tree, since the boss has no fixed location.
scripted 13 11% The hardest group. The compass needs to show the trigger condition (e.g., "Spawn after killing Leviathan in warm_ocean").
dimensional-arrival 1 1% The Ender Dragon. A compass is overkill, but cataloging it helps Compendium completion.
none (spawn egg only) 2 2% The Twilight Forest's Adherent and Harbinger Cube: nothing to point at.
n/a 1 1% Multiplayer Bosses (no entity of its own). Skip.

Outliers / oddities the compass design will need to handle

  • Bosses with multiple spawn locations: the Aether's Sun Spirit needs both the gold_dungeon structure and a Sun Altar ritual the player performs inside it. The compass should chain the two: locate the dungeon, then show a "use sun altar with summon item" overlay.
  • Regional variants: Cataclysm's Coralssus spawns by script after a Leviathan kill (The Baby Leviathan hatches from the egg a player places, and is no target). The compass should hide them from the discovery list until the Leviathan is dead, then reveal "go back to a warm_ocean / acropolis".
  • Conditional summoning: several bosses spawn wherever the player sets them off (Ultris's Giant, the Meet Your Fight bosses, the Void Worm), so the compass has no location to point to. The best display is the recipe plus "summon anywhere in dim X". (Ultris's Ultra Wither, the example here until 2026-10-16, cannot be made in this pack.)
  • Bosses whose tier differs from where they are met: the Thunker (Tier 4) shares the Nether's Chthonic Dungeon with the Gatmancers (Tier 3); Lucifer and the Ignited Revenant pay tier-4 tokens but count for the Tier 3 rush; the Ultra Sniffer and Trial Guardian (Tier 2) are met in the Overworld. The compass shows each boss under its registry tier.
  • Boss-tier mobs and boss-bar bosses: Iron's Spellbooks' Pyromancer, Cryomancer, Necromancer and Priest, the Mutant Monsters variants and the Stalwart Dungeons minibosses have no boss bars; they are high-HP, high-damage mobs. The compass interface needs to tell a "trophy boss with a bar" from a "boss-tier mob you should grind for drops", possibly with two sections.
  • Structure-locked but dimension-conditional: the Iron's Spellbooks Citadel overlays minecraft:has_structure/bastion_remnant (Nether). The compass needs an "only show after player has T3" filter: the bastion is in the Nether, which stays locked until the player holds Tier 3, and the Citadel Keeper drops T3 loot. The AStages stage flag should be the compass's visibility filter.
  • Bosses with no way to meet them: the Twilight Forest's Adherent and Harbinger Cube are on the boss list but have no natural spawn in this version of the mod (spawn eggs only). The compass should leave them out, since there is nothing to point at. (terramity:dungeon_effigy, the example here until 2026-10-16, lives in the Overworld's Trial Spire.)
  • Custom origins and class-tied content (Witch of Ink, Artificial Construct): both are origins of the pack, and boss kills raise the Witch of Ink's kill counter. The Witch of Ink "dimension" referenced in Master-Design-Document Part IV is planned content, not yet a separate dimension in the pack. Leave it out of the compass for now.

[^t1cata]: cataclysm:old_netherite_monstrosity appeared as a legacy entity ID in Cataclysm's language file; the installed Cataclysm registers no such entity (the Netherite Monstrosity is cataclysm:netherite_monstrosity, Tier 3). Its Tier 1 row was removed on 2026-10-16.

[^lmore]: LuMoreBossesAndMobs is not installed (checked 2026-05-30): there is no lu_more/lumore/moreboss jar in mods/, and macholote / gold_mini_golem are not registered entities in the live pack. Its two T1 rows were removed, and so was its design block in master-appendix.md §C.12.

[^teikoku]: Majestic Menaces' jar is named "Majestic Manaces"; its entity is majestic_menaces:teikoku_senshi. (The catalog used to name a crazybossfights namespace; no such entity exists.) The registry gives it a designed health of 1,000 and the x3 boss buff, and keeps it on the Tier 2 rush without kill tokens.

[^iss_mob]: The Iron's Spellbooks Cryomancer, Pyromancer, Necromancer and Priest are boss-tier mob spawns without boss bars. They are listed because the pack counts them as minibosses on the Tier 3 boss rush, and master-appendix.md §C.1 assigns their drops.

[^mutender]: The Mutant Enderman is a Tier 2 miniboss wherever it is met: a Skull Spirit on an Enderman makes one, and they also appear in the End. Until 2026-10-16 the catalog listed it a second time under T4.

[^void_blossom]: cataclysm:void_blossom is mentioned in master-appendix.md §D.6 with 2000 HP base, but the Void Blossom comes from the bosses_of_mass_destruction mod, which is not in this pack.

[^mpb]: Multiplayer Bosses strengthens the vanilla Dragon, Wither and Warden with a LootBag drop and tougher AI, but registers no new entity. It is listed here because the design treats vanilla bosses as T3/T4 progression bosses.

[^mythic]: Rift bosses were designed as KubeJS-spawned procedural mob waves on each Rift floor (Loop 1 endgame); the floors are not built. They are not entity-backed bosses and are out of compass scope.

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