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Controls
IridescentCraft ships one curated set of default keybinds for its ~450 mods. Every important ability, menu, and tool has its own working key from the first launch: no two gameplay functions share a button, and nothing you need is left unbound. Fresh installs get this layout automatically. Every key can still be rebound in Options → Controls → Key Binds; the list is long, so use its search box.
To move an existing install to this layout, open Options → Controls → Key Binds and click Reset Keys at the bottom of the screen. That resets every bind to the pack defaults below and keeps your graphics and sound settings. Each key also has its own Reset button.
| Key | Action |
|---|---|
| W A S D / Space / Shift / Ctrl | Move / jump / sneak / sprint |
| E | Inventory · Q drop · F swap offhand |
| 1-9 | Hotbar |
| T | Chat · Tab player list |
| L | Advancements |
Double-jump, the Aether's Gravitite jump, and Terramity's double jump all share Space by design.
| Key | Action |
|---|---|
| R | Iron's Spellbooks: spell wheel |
| V | Iron's Spellbooks: cast selected spell |
| Hold Alt | Iron's Spellbooks: spell-bar selector (Alt + hotbar number) |
| Numpad / | Toggle the spell wheel open |
| C | Ars Nouveau: open spell book |
| X / Z | Ars Nouveau: next / previous spell slot |
| M | Mahou Tsukai: draw mahoujin |
| Ctrl+F6 / Alt+F6 | Mahou Tsukai: change mystic code / settings |
| Key | Action |
|---|---|
| G | Origins: primary power (your class/race active) |
| Caps Lock | Origins: secondary power (Demi-God, Fallen Angel, Kirin, Ryu) |
| O | Origins: view your origin |
| Y | Aptitudes (leveling) |
| Shift+Y | Attributes overview |
| Alt+Y | Class Artifacts: set bonuses |
| K | Skill trees |
| U | Quests (Heracles) |
| P | Cardinal Sins: armour ability |
| Key | Action |
|---|---|
| B | Open backpack (Sophisticated Backpacks) |
| ; | Tetra toolbelt quick-access (Shift+; restock, Alt+; open, Ctrl+; secondary use) |
| End | Open ender chest (Lovely Pieces) |
| Alt+N | Occultism: storage remote |
| N | Mekanism: item mode switch |
| ` (grave) | Vein mine (hold) |
| Key | Action |
|---|---|
| J | Fullscreen map (JourneyMap) |
| Shift+J / Alt+J | Create waypoint / toggle waypoint beacons |
| F10 | Minimap on/off (Shift+F10 shape, Ctrl+F10 preset) |
| = / - | Minimap zoom in / out |
| ' | Claims & parties menu |
| Home | Boss checklist |
| Key | Action |
|---|---|
| Mouse 4 / Mouse 5 | Terramity: dash / slam (accessory abilities) |
| H | Terramity: active accessory ability |
| Numpad 4 | Terramity: armor set bonus ability |
| F8 | Jetpack engine on/off (Shift+F8 hover mode, . / , throttle) |
| Numpad 1 / 2 / 3 / * | Cataclysm armor abilities (boots / helmet / general / chestplate) |
| Numpad 5 | Ad Astra: space suit flight |
| Numpad 0 | Aether: invisibility cloak toggle (Ctrl+Numpad 0 slider eye) |
| Numpad 8 | Create: Estrogen: dash |
| Numpad 6 / 7 / 9 / = | Mekanism: helmet / chest / feet / legs module modes |
| Numpad + / − | Thermal-style item mode up / down |
| F6 | Enter Trance (combat stance) |
| Key | Action |
|---|---|
| F4 | Mute microphone |
| Shift+F4 | Voice group panel |
| Ctrl+F4 | Voice chat menu (settings live here) |
| Numpad Enter | Disable voice chat entirely |
| Insert | Vanilla social screen (hide/mute players) |
Push-to-talk is unbound on purpose, because voice activation is the default. Bind it in Controls if you prefer push-to-talk.
| Key | Action |
|---|---|
| F9 | Block-info overlay on/off (Shift+F9 show fluids, Ctrl+F9 narrate) |
| F7 | Light-level overlay (Shift+F7 cosmetic wardrobe) |
| F12 | Quark camera mode |
| Shift+F6 | Death history |
| Shift+F1 | RFTools manual |
| Alt+I | Curios accessories screen · I Aether accessories |
| Alt+F8 | Inventory HUD overlay |
- In menus, keys are separate. GUI-only shortcuts (JEI's R/U/A, crafting-tweaks K, trash slot T/Delete, storage sorting) share letters with in-world actions on purpose: they only fire inside screens, so they never conflict with gameplay.
- Holding Alt is a shared "radial" convention. Iron's spell bar, Create's tool menu, Steam 'n' Rails menus, and the Relics ability list all use a held Alt on purpose, and which one opens depends on what you're holding.
- Some keys are unbound on purpose: emotes, admin/cheat buttons, per-familiar toggles, quick-cast slots 1 to 15, and similar optional extras. Bind any of them yourself if you use them; the search box in Controls finds them.
- Keybind references in the in-game Codex always show your current binding, so if you rebind something, the book follows.
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