Trackers

Ihor Tomilenko edited this page Apr 19, 2017 · 11 revisions

HOME » SNOWPLOW TECHNICAL DOCUMENTATION » Trackers

Overview

Trackers are client- or server-side libraries which track customer behaviour by sending Snowplow events to a Collector.

Tracker documentation

Trackers

  • ActionScript3 Tracker - for tracking events in your Flash Player 9+, Flash Lite 4 and AIR games, apps and widgets
  • Arduino Tracker - for tracking events from an IP-connected Arduino board
  • Android Tracker - for tracking events from your Android-based applications, games or frameworks
  • CPP Tracker - for tracking events from your C++ apps, games and servers
  • Golang Tracker - for tracking events from your Golang apps and servers
  • Google AMP Tracker - is natively integrated into the AMP project
  • iOS Tracker - for tracking events in your iOS apps and games
  • Java Tracker - for tracking events in your Java-based desktop and server apps, servlets and games
  • JavaScript Tracker - for tracking user activity on websites and webapps
  • Lua Tracker - track events in your Lua-based applications, Lua web servers/frameworks, or from the Lua scripting layer within your games or apps
  • .NET Tracker - for tracking events in your .NET applications
  • Node.js Tracker - track events from Node.js applications
  • PHP Tracker - track events from your PHP based applications, games and frameworks
  • Python Tracker - for tracking events in your Python-based applications, games or Python web servers/frameworks
  • Pixel Tracker - a pixel tracker for web environments where JavaScript is not available
  • Ruby Tracker - for tracking events in your Ruby and Rails apps and gems
  • Scala Tracker - for tracking events in your Scala apps and servers
  • Unity Tracker - for tracking events from your Unity games and apps

For other trackers (e.g. Erlang, C++) and their approximate timelines, please see the Product roadmap.

Protocol

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