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Releases: sun-dragon-cult/fvtt-system-rqg

v3.4.4

26 May 21:35
02f78c4
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3.4.4 (2024-05-26)

Bug Fixes

  • cannot roll damage or hit location in Version 12 (bb3cb1c), closes #709

v3.4.3

25 May 23:09
8509770
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3.4.3 (2024-05-25)

Bug Fixes

  • make RQG Foundry v12 compatible (aff2b13), closes #706

v3.4.2

29 Jan 05:59
7691dbf
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3.4.2 (2024-01-28)

Bug Fixes

  • filling in skills lags really badly (53301ad), closes #688
  • make it possible to drag a compendium pack to an actor (4ad1927), closes #691
  • mixed languages for runes / hitlocation dropdowns (7f6f303), closes #689

v3.4.1

16 Jan 06:45
5ea22c3
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3.4.1 (2024-01-16)

Bug Fixes

  • "Command Cult Spirit (Elemental)" should be "Command Cult Spirit" (71cacd7), closes #682
  • "Command Cult Spirit" description link should also be migrated (c8e1911), closes #682
  • foundry v12 deprecations (e7e04d5), closes #686
  • go through armor materials (f1f82f7), closes #679
  • remove old migrations & macros (633ab5a), closes #685
  • rune type is in Capitals in system but lowercase in wiki (fbf1af5), closes #680
  • update documentation (4628a7f), closes #62
  • update the wiki installation documentation link (eeeb14e)

v3.4.0

07 Dec 22:12
aee338e
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3.4.0 (2023-12-07)

Features

  • add creationMode property to RqgActorData (#639) (43d0ed5)
  • apply edit mode to sheet (#667) (d6361c9)
  • background tab biography field should be player editable (fedb9b3), closes #670
  • edit mode button using _getHeaderButtons (#663) (3e6be1d)
  • find a way to drag a weapon to an actor without adding the weapon skill (52a1175), closes #450
  • let players (and GM) add gear directly from actorSheet (7154350), closes #671
  • loosen duplicate embedded item name check (a399a0f), closes #672
  • name new gear as gear, currency or consumable (ee1a434), closes #671
  • provide an option to hide Hero Points (eabfc02), closes #661
  • refactor add hitlocation dropdown into RqidLink area & add in all places (a9deca7), closes #656
  • show an explanation in the Rune Magic list why nothing is shown as lay member (67b62ac), closes #668

Bug Fixes

  • priests don't get the 20% bonus to their POW gain roll (99908b0), closes #649
  • rqid editor "Get Document Like This" is not filled in properly (6f4bb24), closes #665

v3.3.0

17 Nov 22:07
1cb3290
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3.3.0 (2023-11-17)

Features

  • add headbutt & hit as combat maneuvers (32aff9d)
  • change the hitLocation "connectedTo" to use rqid instead (668dd85), closes #449
  • improve UX of embedding missile weapon & projectiles (3c00cf7)
  • use rqid for armor coverage and remove hit locations setting (4f55ef1)

Bug Fixes

  • spirit Combat panel should not be visible without spirit combat skill (1e37542), closes #658

v3.2.1

26 Oct 21:28
a1702b1
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3.2.1 (2023-10-26)

Bug Fixes

  • "Get Items Like This" is missing from the rqid editor (2210d03), closes #646
  • affordance of view gear by itemtype / location tabs is low (6fa3b69), closes #177
  • column "Focus" on spirit magic tab should be editable (825a05d)
  • column "Focus" should not send to chat, but should get hover outline (28a9157)
  • embedded runes may be hidden (def4f23), closes #644
  • fallback to english when searching for a rqid in another language (af663e3), closes #643
  • firefox fails to load scenes since token effect svgs needs height & width for display on canvas (2059786)
  • show rune name & chance on character runes in header (b4fa98a)

v3.2.0

20 Oct 23:58
22788bb
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3.2.0 (2023-10-20)

Features

  • add flag to allow duplicate RqidLinks (ca9c7d8)
  • hide Opposing / Minor rune settings depending on runeType on Rune Item Sheet (b614cfd), closes #269
  • improve rqid editor (1b53e1d), closes #457
  • make damage bonus part of weapon damage string (45f4f04), closes #106
  • make rune item runeType translatable (ca9c7d8)
  • make runes translatable by using rqid for linking (ca9c7d8), closes #270
  • show actual rune icon on rqidLinks (ca9c7d8)
  • show folder of document in rqid editor (d62fa92), closes #642

Bug Fixes

  • actor without POW / MP is shown as unconscious and also show MP input field (f34eecd), closes #631
  • combat panel SR button is not right aligned for natural weapons (c43e605)
  • name of special damage in chat damage roll is impale even for slash damage (02945a6), closes #629
  • npe if hit location lacks rqid flag "id" when dragged to actorSheet (ef30808)

v3.1.1

29 Sep 05:57
b2000af
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3.1.1 (2023-09-29)

Bug Fixes

  • impossible to open character sheet (6682149), closes #627
  • incorrect translation key on weaponSheet (bcbe2f0)

v3.1.0

27 Sep 21:08
071d689
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3.1.0 (2023-09-27)

Features

  • add an extended actor name field (fb039eb)
  • add integration to drag ruler module if installed (60d952f), closes #618
  • add sr buttons to combat panel (#624) (563c810), closes #620
  • add translations for sheet names (items, actor & rollTable) (67e710f)
  • clicking missile weapon SRs should populate the Combat Tracker (51d1003), closes #510
  • improve AE tab by showing a link to the item an AE originates from (351c214), closes #617
  • move system compendiums to a separate module (1586337), closes #597
  • remove "Roll All" & "Roll NPCs" combat tracker buttons (a3596d8)
  • remove system compendiums (2baa66d), closes #597
  • reset initiative button should remove duplicated combatants (a3596d8), closes #509
  • suggest times-up module as a recommended relationship (b12bb97)
  • unconcious at zero hit points (4ca2054), closes #414
  • warn if no wiki module is installed and activated (0e3f666)

Bug Fixes

  • actor names with descendants are clipped (8be5068)
  • actorSheet input field ENC Factor shows error for decimal numbers (bfdfc93)
  • combatant context menu "Remove Duplicates" removes all connected combatants (a3596d8)
  • disable actorSheet SR-buttons for unlinked actors since they do not work for them (20fddd5)
  • empty or 0 CON gives wrong Max ENC (e9e482e), closes #610
  • make default item settings icons black (b4d0800)
  • typing return in any actorSheet input box toggles first SR button (e5565b5)