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Getting Started
Download and install Unity Hub.
This project targets Unity 6000.0.79f1 (Unity 6.0 LTS). In Unity Hub, go to Installs → Install Editor, and pick that exact version (use "Archive" / the version-search box if it's not in the default list — newer Hub installs may hide older LTS lines behind that search once a newer LTS, like 6000.3, becomes current). Any patch release within the 6000.0.x LTS line should open the project fine; other major/minor lines (e.g. 6000.1, 6000.2, 6000.3) can trigger asset-import errors or upgrade prompts.
Security note: versions before
6000.0.58f2(including the original6000.0.32f1this project started on) are affected by CVE-2025-59489, a High-severity untrusted-search-path vulnerability. Use6000.0.58f2or newer — this project is now pinned to6000.0.79f1.
git clone https://github.com/the-real-ltcg/Ultimate-Dart-tag.git
Projects → Add → select the cloned folder, then open it. The first open will take a few minutes while Unity imports the project and pulls in its packages (Netcode for GameObjects, Input System, Universal Render Pipeline, TextMeshPro).
In the Project window: Assets/Scenes/SampleScene.unity — double-click to load it into the Editor.
Hit the Play button at the top of the Editor. You'll land on the network menu — see How to Play for controls and how to host/join.
- No standalone build is checked into this repo on purpose — build output is gitignored (
New folder/,Build/,Library/, etc.). See Building a Release to produce your own.exe. -
Assets/StarterAssets/Readme.asset(viewable via the Inspector once the project is open) has upstream documentation for the third-person controller itself, separate from this game's own scripts.