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CNC3 LifetimeUpdate
theHostileNegotiator edited this page May 25, 2023
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1 revision
Inherits Update Module, so elements from that module will be used here
Module that will destroy parent object in given time. Can provide a DeathType for unique function.
Attributes
| Name | Type | Default | Comment |
|---|---|---|---|
| MinLifetime | Time | 0s | |
| MaxLifetime | Time | 0s | |
| WaitForWakeUp | Boolean | false | |
| ScoreKill | Boolean | false | |
| DamageType | Enumerator * DeathType |
||
| IgnoreProjectileState | Boolean | false |