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Making_Walls_In_CnC3

theHostileNegotiator edited this page Sep 5, 2022 · 5 revisions

Making Walls in Command and Conquer 3 Tiberium Wars and Kane's Wrath

  • Wall Hub needs WALL_HUB KindOf Flag or crash
  • Wall Segment needs WALL_SEGMENT KindOf Flag or it won't deploy
  • WallHubBehavior is the primary function for walls in Behaviors for Wall Hub
  • Need GettingBuilt Module for Wall Hub and Segments so Health is generated
  • Wall Hub LogicCommandSet needs LogicCommand Type is "DOZER_CONSTRUCT" and Options set to "OPTION_ONE"
  • UnitAbility Template can be added "BuildWallButton", linked to the WallBuild LogicCommand to expand wall
  • If Wall Hub has AIUpdate, and Wall Segments has GettingBuilt Module, game will crash upon segment deployment (Very Specific I know)
  • Will not deploy if source object has "COMMANDCENTER" KindOf

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