ACE Single Player v0.2.0 Preview 7
Pre-release
Pre-release
What is new
- Added a separate Custom Weenies section beside Server Mods.
- Import individual AceForge
.sqlfiles or scan an AceForge output folder recursively. - Preview every accepted WCID, name, weenie type, and source file before import.
- Installed and ready-to-install server mods now sort above unavailable ports.
- Added an in-launcher link to the reviewed AceForge v0.3.36 release and a complete Custom Weenies guide.
Import safety
- Automatic imports are limited to the launcher's isolated Private Database mode.
- SQL is restricted to one
weenieplus matchingweenie_properties_*rows and AceForge's emote-link pattern. - Existing WCIDs are listed and require a second confirmation before replacement.
- A complete
ace_worldbackup is created before any accepted SQL is applied. - All selected weenies are applied in one transaction, so a failed file rolls back the import.
- Quest, recipe, event, treasure, landscape, and client-DAT scripts are reported as unsupported rather than executed.
Custom weenies become persistent world data and do not have a one-click uninstaller. Test new content on a disposable save and keep the automatic backup.
Verification
- 54 automated tests passed on .NET 10.
- Complete self-contained Windows x64 package built successfully.
- Package safety checks found no proprietary client/DAT files, runtime secrets, debug symbols, or personal paths.
- Installed-launcher startup and Custom Weenies window smoke tests passed.
Install or update
Download ACE-SinglePlayer-v0.2.0-preview.7.zip, extract the whole ZIP to a normal writable folder such as C:\Games\ACE-SinglePlayer, and run ACE.SinglePlayer.exe. Existing private saves remain under %LOCALAPPDATA%\ACESinglePlayer.
The release includes the ACE server, ACE World database, MariaDB, and .NET runtime. Asheron's Call itself, acclient.exe, proprietary DAT files, Decal, and ThwargLauncher are not included.
SHA-256: 081884AC770A2EB8996C9775F46C481A44771912BF7CBDF446DBCA9F32348FDE