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Lib.image.fx.stylize.Dither
Thomas Mann edited this page Sep 5, 2025
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Applies Floyd-Steinberg dithering to an image to convert it to black and white colors.
For similar effects or interesting combinations see: [MosaicTiling] [VoronoiCells] [SubdivisionStretch] [HoneyCombTiles] [TriangleGridTransition] [Dither] [AsciiRender]
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2DRequired) | - |
| ShadowColor (Vector4) | Color selection for all dark pixels. |
| HighlightColor (Vector4) | Color selection for all bright pixels. |
| Method (Int32) | Setting is currently ignored. |
| GrayScaleWeights (Vector4) | Defines which color channels are used to determine the light-dark distinction. |
| GainAndBias (Vector2) | - |
| Scale (Single) | Uniformly scales the size of the effect. |
| Offset (Vector2) | - |
| BlendMethod (Int32) | - |
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.
The user-facing documentation has moved to help.tixl.app. Edits made to pages on this wiki will be lost — please edit the sources under .help/docs/ in the main repo instead.
- Welcome
- Installation
- Introduction
- Basic concepts
- How TiXL works
- Video tutorials
- Keyboard shortcuts
- Exporting videos
- Exporting executables
- Live performances
- Presets and snapshots
- FAQ
- Operator reference
These pages stay here — they're for people building TiXL from source.
- Installing the dev build
- Coding conventions
- Operator conventions
- Developing operators
- Writing code ops
- Working with git
- Integration tests
- Manual testing plan
- Using RenderDoc
- Debugging the Player
- Visual Studio Code setup
- Standalone builds
- Release issues
- Audio roadmap
- Ideas for operators
- Transform gizmos
- Context variables
- Changing file-path format
- Updating the Home template
- Proposed breaking changes for main
- TiXL vs Tooll3
- Contributing