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Lib.image.fx.stylize.Steps
Thomas Mann edited this page Sep 5, 2025
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A versatile effect that uses the value of the input image to draw 'steps'. These can be shaded and animated.
For similar effects see: [DetectEdges] [DistortAndShade] [Displace] [Fakelight]
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2DRequired) | - |
| Count (Single) | - |
| Bias (Single) | - |
| Offset (Single) | - |
| Highlight (Vector4) | - |
| HighlightIndex (Int32) | - |
| Ramp (Gradient) | - |
| Edge (Gradient) | - |
| SmoothRadius (Single) | - |
| UseSuperSampling (Boolean) | - |
| Repeat (Boolean) | - |
| Resolution (Int2) | - |
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.
The user-facing documentation has moved to help.tixl.app. Edits made to pages on this wiki will be lost — please edit the sources under .help/docs/ in the main repo instead.
- Welcome
- Installation
- Introduction
- Basic concepts
- How TiXL works
- Video tutorials
- Keyboard shortcuts
- Exporting videos
- Exporting executables
- Live performances
- Presets and snapshots
- FAQ
- Operator reference
These pages stay here — they're for people building TiXL from source.
- Installing the dev build
- Coding conventions
- Operator conventions
- Developing operators
- Writing code ops
- Working with git
- Integration tests
- Manual testing plan
- Using RenderDoc
- Debugging the Player
- Visual Studio Code setup
- Standalone builds
- Release issues
- Audio roadmap
- Ideas for operators
- Transform gizmos
- Context variables
- Changing file-path format
- Updating the Home template
- Proposed breaking changes for main
- TiXL vs Tooll3
- Contributing