Lightweight Music Server. Access your self-hosted music using a web interface.
-
Updated
Jul 13, 2024 - C++
Lightweight Music Server. Access your self-hosted music using a web interface.
Synchronous multiroom audio player
A set of open source libraries for controlling AVB entities using the AVDECC (IEEE 1722.1) protocol compliant to Avnu Milan Specifications
A simple C++ broadcasting library fro audio coming from custom sources (e.g. generated by a program).
OpenSource internet jam sessions, aka Networked Music Performance software.
ReaSolotus: Plugin extension to improve live mixing experience with REAPER.
Synthesizer made in C++ using PortAudio and wxWidgets libraries.
Video conferencing application for Linux. Made with Qt and libav libraries.
Asynchronous Audio / Video Library for H264 / MJPEG / OPUS / AAC / MP2 encoding, transcoding, recording and streaming from live sources
brAudio is a lightweight Audio Engine designed specifically for use in video game applications. It is build on top of the FMOD core API and has support for Audio Sources, Audio Groups and 3D Audio.
Video conferencing application for Linux. Made with Qt and libav libraries.
Application for streaming audio via local WiFi
An Internet radio based on TTGO T5s ESP32 ePaper Module
a sync audio player
Creates meshes procedurally in real-time from any audio playing on Windows using Unreal Engine 4. See example videos.
Simple File Streaming Class for Icecast Server (QT C++ linux libshout wrapper)
Stream audio from output device over network
Simulating audio streaming adhoc wifi networks in ns3
Add a description, image, and links to the audio-streaming topic page so that developers can more easily learn about it.
To associate your repository with the audio-streaming topic, visit your repo's landing page and select "manage topics."