Scripts for troubleshooting and understanding Halo's BSP data structures.
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Updated
Feb 19, 2023 - Python
Scripts for troubleshooting and understanding Halo's BSP data structures.
Scripts to convert a Genesis3D BSP file to the Quake 2 IBSP format or Wavefront OBJ file. FBX support is in development.
Application for generating RPG maps.
Python ripent utility for mass-editing maps entity data
This is a script made to work around a bug in Source Engine which does not allow it to read assets embedded in .bsp files when they are inside a .vpk
Script for Blender to export your geometry to .vmf (Valve Map Format)
javascript webassembly implementation of BSP tree and basic set operations
Python3 script to apply ROM hacks and translation patches to No-Intro ROM sets in bulk.
A Python library for parsing and editing .BSP files (level files for the Source engine).
Python library for analysing .bsp files
This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.
2.5D Doom engine explorations in Python
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