My Vulkan 3D API playground (C++ ), based on Sascha Willems's work (https://github.com/SaschaWillems/Vulkan).
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Updated
Oct 3, 2017 - C++
My Vulkan 3D API playground (C++ ), based on Sascha Willems's work (https://github.com/SaschaWillems/Vulkan).
An Arduino library to facilitate working with raw byte arrays.
A memory pool to allocate short lived buffers of binary data to avoid heap allocations for io such as sockets.
A Circular Buffer with Cubic and Linear interpolation
An embeddable, MIT-licensed, C-language, zero-dependency memory buffer class inspired by libevent's evbuffer. It consists of just a few files that can be dropped into your own project as-is.
The idea was to simulate Getblk algorithm that handle the allocation of buffers to processes. The requirement was to be able to visualise all 5 scenarios of Getblk and clearly identify the working of Getblk in all of those scenarios.
A library for maintaining attribute buffers.
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