buoyancy
Here are 17 public repositories matching this topic...
A system for buoyancy and boat physics in Unreal Engine 4.
-
Updated
Nov 14, 2019 - C++
Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.
-
Updated
Mar 15, 2024 - C++
Buoyancy simulation with mesh intersection in Unity.
-
Updated
Apr 19, 2023 - C#
Library for Buoyancy in unreal 4, includes simple and advanced buoyancy for moving an actor in a fluid. Includes networking. Currently a work in progress. Developed for Sails of War.
-
Updated
May 17, 2021 - C++
Project developed for 'Object Oriented Programming Laboratory', a second year subject @FEUP. Made in collaboration with @EdgarACarneiro.
-
Updated
Aug 18, 2020 - Java
Code to reproduce results and figures from Scannell et al. 2020
-
Updated
Nov 25, 2020 - Jupyter Notebook
A scuba buoyancy calcualtor
-
Updated
Dec 28, 2023 - Vue
Kerbal Space Program addon to adjust the buoyancy on parts. (KSP_BuoyancyControl)
-
Updated
Jun 27, 2021 - C#
A buoyancy planner for divers
-
Updated
May 28, 2019 - JavaScript
A buoyancy planner for divers
-
Updated
May 28, 2019 - JavaScript
Improve this page
Add a description, image, and links to the buoyancy topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the buoyancy topic, visit your repo's landing page and select "manage topics."