Retro 2D Space Shooter: Dive into classic arcade action with this space shooter game, optimized for 1080p monitors. Built using C++, OpenGL, and the immersive IrrKlang Audio Driver
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Updated
Aug 9, 2023 - C++
Retro 2D Space Shooter: Dive into classic arcade action with this space shooter game, optimized for 1080p monitors. Built using C++, OpenGL, and the immersive IrrKlang Audio Driver
Implementation of quad tree data structure
Bounding Volumes (BV) and BV Hierarchies for Spatial Data Structures Study
Simple brute force AABB overlapping detection system
A clone of the classic game BreakOut written in C++
2D Physics Engine written in C++
Extremely Simple Neighbor Particle Search Tree
Approximating digits of PI with box Collisions in C++ visualized using SDL2.
2D game using SFML library
Football heads game written in C++ designed using realistic physics simulation for each of the objects involved in the game
Collision detection using collision data structures
This program demonstrates various concepts related to programming, mathematics and physics.
My OpenGL projects in C++
2D sandbox attempt at basic rendering, character movement, and collision detection.
Final Project for Computer Engineering degree
Special effects scene creation (game with graphics)
Using a stripped down (and earlier) version of my custom game engine to build a physics sandbox for testing collision handling etc.
This is a DirectX application with some basic Game engine features.
Collision Detection algorithm in O(log N) made with C++.
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