2D and 3D collision-detection library for Rust.
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Updated
May 28, 2024 - Rust
2D and 3D collision-detection library for Rust.
A fast and fearless Collision Detection Engine for 2D irregular Cutting and Packing problems
Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
a little game, limbo on a mountain pass
A broadphase collision detection library, in Rust
2D and 3D collision-detection library for Rust. Uses Glam and Bevy's math types.
raylite ~ Lightweight, 0-dependency raycasting in Rust
Performs collision detection on convex 2D polygons by means of the separating axis theorem
A very WIP 4D collision detection library.
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