Geant4 toolkit for the simulation of the passage of particles through matter - NIM A 506 (2003) 250-303
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Updated
Jun 28, 2024 - C++
Geant4 toolkit for the simulation of the passage of particles through matter - NIM A 506 (2003) 250-303
Fluid simulation engine for computer graphics applications
BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems
Powerful, efficient particle trajectory analysis in scientific Python.
ExaDG - High-Order Discontinuous Galerkin for the Exa-Scale
Voxel-based fluid simulation engine for computer games
Celeritas is a new Monte Carlo transport code designed to accelerate scientific discovery in high energy physics by improving detector simulation throughput and energy efficiency using GPUs.
💫 Parallel Hybrid Particle In Cell code with Adaptive mesh REfinement
state of the art C++ pseudo-random number generator library for sequential and parallel Monte Carlo simulations
Numerical methods for edge and scrape-off layer blob and turbulence simulations. Homepage:
A program implementing the Hartree–Fock (also post-HF: MP2, CCSD(T), CIS and TDHF/RPA)/self-consistent field method (also DIIS) with Gaussian orbitals
A 2D Lattice Boltzmann program
A solar system simulator with Verlet, using OpenGL for displaying.
Voxel-based fluid simulation engine for computer games
A program implementing Metropolis Monte Carlo for the 2D square-lattice Ising model and the spin block renormalization
Density Functional Theory with plane waves basis, applied on a 'quantum dot'. Volumetric visualization of orbitals with VTK
A C++ library to implement the "virtual-move" Monte Carlo algorithm for approximating the dynamical evolution of systems of strongly interacting overdamped particles.
Semi-empirical tight-binding computation of the electronic structure of semiconductors
A simple program implementing the numerical renormalization group
Transfrormation between Cartesian coordinates and redundant internal coordinates
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