Constrained Delaunay Triangulation (C++)
-
Updated
May 12, 2024 - C++
Constrained Delaunay Triangulation (C++)
C++ version the delaunay triangulation
2D constrained Delaunay triangulation library
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
JIGSAW is a Delaunay-based unstructured mesh generator for two- and three-dimensional geometries.
Git mirror of the geogram library by INRIA
C++11 Delaunay triangulation implementation (Bowyer-Watson)
delaunay triangulation in 3D space, to reconstruct convex hull from spherical dot cloud
Capturing volumetric videos with Google Tango, RealSense R200 and Delaunay triangulation
MyGAL is a computational geometry algorithms library
Delaunay Triangulation
Efficiently encoded triangle meshes as image placeholders
C++ code for triangulating Point Cloud data and displaying it
Face Morphing by Delaunay Triangulation using OpenCV and C++
Finds the concave hull around a set of points by leveraging the Delaunay triangulation
Divide and Conquer Algorithm for Delaunay Triangulation in 2D space
A server-side (TCP server) face morphing engine implemented by Delaunay Triangulation in C++ with OpenFace, OpenCV, and Boost.
Tools for reconstructing, processing and evaluating surface meshes.
A fluent and easy to use implementation of Delaunay triangulation in C++.
Add a description, image, and links to the delaunay-triangulation topic page so that developers can more easily learn about it.
To associate your repository with the delaunay-triangulation topic, visit your repo's landing page and select "manage topics."