Codebase for some tutorials I made.
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Updated
Feb 26, 2021 - C#
Codebase for some tutorials I made.
A First-Person Controller for Unity.
Mars colony building game
Fast First Person Slasher
Template to make FPS games in Unity3D
A space simulation game developed in Unity that simulates everything from moons and planets to star systems and galaxies.
Template for a multiplayer game
A case study of the axe throw mechanic in the hit game God Of War, renamed after the Norse god Thor and done in Unity. The project includes codes for first person character and camera control, weapon throw and weapon recall, and a sample scene where the player can play with the mechanic on physics based objects.
A very simple template for a first person game made with Unity. Includes a player prefab with camera, movement script, and look script.
An MMO FPS game with tournaments, trading, and missions (bounties, quests, etc.). Set in a futuristic world with player-led lore creation.
A flexible VR and mouse-keyboard world-building game for research into human interactions with artificial intelligence and machine learning agents.
A First Person Toolkit that lets you create your State Machine using the Unity Animator, without writing a line of code!
The Scripts (and only the scripts) for the game Caverns of Evil (and only those specific to Caverns of Evil)
The Empire of Lights is a visual experiment inspired by a series of paintings drawn by René Magritte of the same name. In this game, you need to collect all the coins scattered throughout the world. To reveal their position, however, one must control the position of the sun.
My first game on unity
Isolation Thief is a first-person stealth game developed in Unity as part of Instituto Superior Técnico's Game Design Course.
3d fpr running game made in unity.
An Immersive Sim where you play as a recruit, aim to use stealth and magic to gather intel on your child target on Christmas Eve. Your objective is to create the perfect Christmas list based on your findings.
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