The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
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Updated
Jun 11, 2024 - C++
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
A dx12 river renderer using wave particles with interactive vortices.
C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid Dynamics for Games"
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Implementation of Macklin, Miles, and Matthias Müller. "Position based fluids.". Visual Studio 2015 + CUDA 8.0
Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams
A 2D Lattice Boltzmann program
Brandon Pelfrey's SPH fluid simulation tutorial
Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
C++ library for fast computation of neighbor lists in point clouds.
Implementation of the 12 steps approach to the Navier-Stokes equations, essential for simulating fluid dynamics.
SPH simulation in Vulkan compute shader.
Projects and Resources on Physics (Physically) based animation
Real time simulation and rendering of free surface fluid
PIC/FLIP/APIC fluid simulation
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