The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
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Updated
Jul 19, 2024 - C++
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
A code for fast, massively-parallel direct numerical simulations (DNS) of canonical flows
Moving Particle Semi-implicit (MPS) method with Polygon or Particle wall. C++/OpenMP code for physical simulation of fluid with presence of free surface
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
This code deals with incompressible fluids and implements the collocated grid MAC method using a uniform cartesian grid. It discretizes space using second-order central differencing and time using a first-order explicit Euler method. For pressure calculation, it implements the Red-Black SOR method.
realtime simulation and rendering of various environments
An open-source tribute to the macOS Drift screensaver
Collection of PLC automation programs and projects with comprehensive notes and documentation for learning and development.
📚 A collection of awesome resources in scientific thoery books or related field.
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
FCOFFS is a 1D fluid simulation code that enables us to capture the behaviour of the rocket propellant feed system.
Open-source 📚 book providing a hands-on introduction to 🌊 fluid simulations in Python.
Curated list of some open source codes employing lattice Boltzmann methods
A simple code, which solves 1D/2D linear advection, inviscid compressible hydrodynamic and MHD equations within a finite volume framework, using high order Godunov-type methods with TVD Runge-Kutta timestepping. It is written for teaching purposes in Python with an extensive usage of NumPy library.
A 2d Flip/Pic solver implemented in C++ following "Fluid simulation for computer graphics" by Robert Bridson
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
FluidSim is a 2D fluid simulation project implemented in Rust and compiled to WebAssembly (Wasm) using Yew for the web front-end. The simulation showcases fluid dynamics in a web browser, providing an interactive visualization of fluid flow and behavior.
CFDTool - An easy to use OpenFOAM / SU2 / CFD simulation toolbox
Fluid-Structure Interaction Analysis Using FEM and UVLM
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