FMOD Studio GDExtension bindings for the Godot game engine
-
Updated
Jun 18, 2024 - C++
FMOD Studio GDExtension bindings for the Godot game engine
Rust fmod bindings
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
A library wrapper for integrating FMOD Engine in Rust applications.
VSCode extension for JS remote execution in FMOD Studio
Generates code to allow invoking FMOD events with a strongly-typed syntax.
FMOD Studio Bindings for GMS2, focused on opening bank files. Can be used in Windows games.
a library for using FmodStudio with Lua or LuaJIT
Mirror of https://git.sr.ht/~jdemille/fmod.rs
Haxe 4 FMOD integration for Windows and HTML5 deployments
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
Simple Music Player - SimpleMP - Keeps it simple and plays your music
Simple FMOD Audio Player written with C++
Audio implementation tools for FMOD and Unity
A student project casual video game in local multiplayer, made during Game Design master course (5th year).
Unity personal project
Add a description, image, and links to the fmod-studio topic page so that developers can more easily learn about it.
To associate your repository with the fmod-studio topic, visit your repo's landing page and select "manage topics."