paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
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Updated
Jun 23, 2022 - C#
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
An updated collection of useful resources to resources to design, develop and market games.
GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector
Covers all stages of the 3D creation process, as well as the theory side of things. Helpful for 2D artists as well.
Blender addon to render 3D models from multiple angles into 2D/2.5D game sprites.
wander/walking simulator/art game
👾 Generate code for sprites, for your game in 8086 assembly
3D Game Environment made in Unreal Engine 4 as my final undergraduate year project in Creative Computing
A space station map for the Unvanquished game project
A mineral processing plant map for the Unvanquished game project
Game level for Tremulous featuring a sci-fi military base in the Sahara.
Open-Source Game Dev Community Platform
Game level for Tremulous featuring a space battle arena.
Game level for Tremulous featuring a remake of Fort5.
Game level for Tremulous featuring a forgotten temple theme.
The parent asset repository for the Unvanquished game project
A thunder power plant station map for the Unvanquished game project
A prison complex map for the Unvanquished game project
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