A Mod for Cube2 Sauerbraten to improve gameplay for heterogenous parties using an autobalancing handicap
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Updated
Nov 5, 2016 - C++
A Mod for Cube2 Sauerbraten to improve gameplay for heterogenous parties using an autobalancing handicap
A flexible event system in Unreal Engine 4
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
A pseudo-3D pursuit and racing game made using SFML C++
A 4-day project where I implemented a basic lock system on Unreal Engine 5.0
Unreal Engine Character World Interaction Components Set
An external module (gem) for O3DE to work with time and recurring events
An external module (gem) for O3DE to switch between day and night
🎮 An emulator for the original Nintendo GameBoy (DMG)
Unreal Engine plugin that implements Utility AI
Unreal Engine plugin that contains base classes to implement the Gameplay Ability System
3D Graphics Game Editor
Playable Jet Set Sonic, inspired from the fan art and the Sonic Frontiers mod.
Color Lines is a logical computer game where players make moves to align five or more balls of the same color in a line. Developed in 1992, it offers strategic gameplay on a 9x9 grid, rewarding players with points for creating longer lines. With colorful balls appearing on each turn, aim for the highest score in this addictive puzzle game.
A simple and flexible solution for implementing a currency system in your Unreal Engine projects. It supports three different types of coins - Gold, Silver, and Copper - and includes a sample project to demonstrate integration.
An Unreal Engine plugin providing a comprehensive health and armor system, designed for flexibility and ease of use in game development projects
🎮 Dive into RType Engine, a simple C++ game engine. Featuring a scene editor, console logging, and asset importing. Also contains a game client and server. 🛠️🌌
Improve SA2 Tails physics and gameplay to make them similar to SA1.
Unreal Engine C++ Prototype featuring Superman Gameplay Mechanics such as flight, heat vision, and basic combat
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