Game developed for Global Game Jam 2019.
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Updated
Jul 11, 2022 - C#
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Game developed for Global Game Jam 2019.
Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
Game made for Global Game Jam 2019 with the theme "What home means to you"
Created by Susan Gold, and Gorm Lai, and Ian Schreiber