ggj
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
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Codes sources pour le jeu Where is Bernie développé à l'occasion de la Global Game Jam 2021. Jeu développé avec Delphi 10.4.1 et son framework FireMonkey.
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Jun 4, 2024 - Pascal
Dungeon, With Friends! (Global Game Jam 2022)
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Jan 31, 2022 - C#
Phaser starter kit with webpack as a bundler for Global Game Jam (GGJ)
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Jan 20, 2017 - JavaScript
A game made for Global Game Jam 2021!
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Feb 3, 2021 - GDScript
A pirate party game made for the Global Game Jam 2021!
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Feb 14, 2021
Cinni Tuzağı: a GGJ 2014 game
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Dec 10, 2017 - JavaScript
Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
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Jan 30, 2019 - C#
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
- Followers
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- Website
- globalgamejam.org
- Wikipedia
- Wikipedia