Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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Updated
Mar 12, 2024 - GLSL
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A library of fragment shaders you can use in any SpriteKit project.
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Personal mpv config files aiming to get the best quality and viewing experience
Drawing patterns with glsl shaders on modern browsers.
Yet an other 30 days of X challenge by Frad.
🎨 The code for my shader tutorials on YouTube.
A Minecraft shader pack based on the popular BSL shader pack, adding quality of life additions and tweaks.
A collection of useful shader effects made ready to be used with the Defold game engine
Port of Pixel Planets shaders to Defold
A collection of my weekly shaders for 2020.
GLSL Compute shader implementation of 2D+3D Perlin noise & Voronoi diagrams using thread cooperation
Native ShaderToy for Windows, macOS, iOS, Linux etc
Basic OpenGL app that shows the explosion effect of an object using C++ and GLSL geometry shader.
A very lightweight shader that keeps the vanilla style but addresses its shortcomings
plugins for enve2d/friction for creating different effects.
GLSL shader for JPCT that emulates olive green pixelated look of the GameBoy
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