UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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Updated
Sep 9, 2024 - C#
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
The smallest useful BIM.
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
Tool for generating various glTF assets for importer validation
Convert between League of Legends mesh formats and the glTF runtime format
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
Effortlessly convert League of Legends models to glTF, with textures and animations.
can solidworks export glb files
Example of using Monogame and SharpGLTF to load animated glTF models at runtime.
[Deprecated See https://github.com/mcneel/glTF-IO] glTF exporter for Rhinoceros. Supports: mode-text, mode-binary, binary-draco, materials, and textures.
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