Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
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Updated
Oct 17, 2022 - C#
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
Multi-device OpenCL kernel load balancer and pipeliner API for C#. Uses shared-distributed memory model to keep GPUs updated fast while using same kernel on all devices(for simplicity).
URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader
CUDAfy .NET allows easy development of high performance GPGPU applications completely from the .NET. It's developed in C#.
Project to learn about Compute Shaders and Ray Tracing in Unity
Untiy3D Implementation of flock simulation, GPU Powered.
A high-level declarative GPU task scheduler for .NET
The application allows you to recognize images using a video card.
The .NET wrapper of the Cocaine C library. Cocaine is a multi-platform C library that can be used to accelerate large workloads/big data/anything really with the power of a GPU with ease.
Proof of concept that allows .NET developers to execute code in the GPU using C++ AMP by decorating their C# code with attributes.
Infinite procedurally generated low poly terrain generation with weather based biomes and geographic features
YAFE: Yet Another Fractal Explorer. Repository implementing the visualisation of the Mandelbrot, Multibrot and Julia sets over the Complex Plane, as well as, a generalisation of them into the 3D space. It also implements the visualisation of some IFS Fractals.
Computer Graphics Framework written in C# using modern OpenGL (4.x) based on OpenTK
A wrapper library for easy use of OpenCL in the .NET environment
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