Flexible level editor
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Updated
Jun 20, 2024 - C++
Flexible level editor
Map editor for pokeemerald, pokefirered, and pokeruby
It's a Doom editor
A cross-platform IDE for the Sphere game engine
A map editor designed for rapid iteration
A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
This project involves creating a pseudo 3D game engine that uses raycasting and binary space partitioning techniques to render 3D environments on an OLED display powered by an Arduino.
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A map editor/generator for the Zombicide tabletop game
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Gamedata builder for the Asterisk Game I
Kirby's Adventure Level Editor (C++ / Qt)
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