Self-made game-engine from scratch with modularity and flexibility in mind
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Updated
Aug 19, 2017 - C++
Self-made game-engine from scratch with modularity and flexibility in mind
Branch-wise and generation-wise construction of the n-dimensional S-B tree implemented in Haskell
a header-only template library that defines a generic contiguous N-Dimensional Buffer with stl-algorithm compatible circular iterators that make writing-to/reading-from the buffers multi-thread/multi-process safe
A N-Dimensional Renderer
python library for nd (n-dimensional) volume processing
Example files for the scikit-vectors Python library
Python library with functions to create n-dimensional vector classes
A modern C++ header-only library for constructing N-dimensional arrays
A toolkit to manipulate n-dimensional geometric curves in Python ➰
Reinforcement learning applied to n-dimensional 2048 game
A simple multithread implementation of the n-dimensional K-means algorithm developed in C using OpenMP.
A FAST pure numpy based 1D, 2D, even n-dimensional convolution library.
Simple omnivariate particle swarm optimization in python3
Calculates the centroid point for a set of arbitrary points.
Higher-dimensional rendering in WebGL
Higher-dimensional rendering in Vulkan
This is a work-in-progress implementation of an n-dimensional Chess framework.
A python tool for extracting time series subsets of n-dimensional spatiotemporal arrays
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