Unity Package: An object pool data structure for Unity.
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Updated
Jul 25, 2021 - C#
Unity Package: An object pool data structure for Unity.
Turn-based tile-based roguelike game based on procedurally generated maps with 2-bit colour style
A lightweight Object Pooling solution for Unity.
Easy to use Object Pool Manager
A simple and flexible audio manager for Unity, featuring music and SFX control, object pooling, and smooth music transitions. Perfect for managing sound in your Unity projects!
A high-performance Object Pool system specifically designed for use with Unity. It utilizes a sparse set, allowing for fast operations on the pooled data, even with very large pool sizes.
A high-performance, modular object pooling library for C#
Object-Pool-Design-Pattern-Solution
Used to easily create and manage instances of prefabs as pools of a given size, that saves having to utilize destroy and instantiate when wanting to use an instance of that prefab.
A Unity extension framework that includes features such as object pooling, scene routing, UI manager, binding view, and behavior trees.
Custom physics-driven cannon shooter with deformed bullets models, trajectory control, ricochets, wall traces, explosions, camera shaking, cannon recoil, and no use of Rigidbody, Physics.Simulate, Animator or external assets
Few implementations for pool of locks.
Object Pooling for Unity - Easy to use
C# ObjectPool which support Reference Counter and corresponding Code Analyzer
Exploring steering behaviours and turning it into a hunting game
Use ObjectPool to instantiate game objects during loading time and not during gameplay. This version allows you to have multiple pools in your game, so you can have a global one that won't be destroyed between scenes, and some level-specific ones.
Unity Gems
Useful utilities for .NET.
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