Portable NuGet library/package for navigating on a tile-based 2-dimensional raster/matrix.
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Updated
Feb 13, 2017 - C#
Portable NuGet library/package for navigating on a tile-based 2-dimensional raster/matrix.
A very simple 2d tile-based pathfinding for unity, with penalty supported
WinForms application demonstrating several common path finding algorithms traversing a 2D maze.
Third task from combinatorial algorithms course.
Unity3d multithread pathfinding project with non-linear grid
A simple pathfinding project in Unity
*** IN PROGRESS *** - Path Finding Algorithm Project in C#
PathFinder is a 3rd person shooter & 3D platform game. Is write with Unity 3D and C#. The game is composed by 3 levels. The aim of each level is found a key collectible. This key can open the door which leads to the next level. The best way to accomplish the levels is to keep stealth. The lights won't help you, shoot them!
Astar pathfinder for Unity, made for ingame distance or cellbased grids, with an editor to easily elaborate the grid
Unity Pathfinder
🐾 Super fast Pathfinder derived from AStar algorithm
An optimized C# HPA* Pathfinder
Diceroll documentation tool and average diceroll calculator for pen and paper games like D&D, Pathfinder, etc.
An simple and optimized grid pathfinding
Companion App for the Hexcrawl portion of Pathfinder Kingmaker Adventure Path TTRPG
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