Attempt to Simulate Fluid using Lattice Boltzmann Method with the Pixel Game Engine
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Updated
Aug 28, 2024 - C++
Attempt to Simulate Fluid using Lattice Boltzmann Method with the Pixel Game Engine
Simple pixel-style hex based RTS game.
Implementation John Conway's Game of Life in the One Lone Coder game engine.
GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.
Implementation of Bresenham's line algorithm for plotting curves.
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