pooling
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Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.
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Oct 14, 2024 - C#
An asynchronous .NET Standard 2.0 library that allows you to lock based on a key (keyed semaphores), limiting concurrent threads sharing the same key to a specified number, with optional pooling for reducing memory allocations.
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Oct 13, 2024 - C#
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Aug 26, 2024 - C#
Spark Game Core is all in one tool to start your game. Core contains pool System, UI manager, camera system, visual event system, sound manager and light manager.
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Jun 19, 2024 - C#
Pool system in Unity. Create and manage your pools.
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May 26, 2024 - C#
Sample project to show my coding approaches and knowledge, also some architectures (and patterns) which I've used in Unity3D.
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Jan 6, 2024 - C#
Fast object pool for Unity
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Sep 28, 2023 - C#
Object pooling system for Unity.
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Aug 20, 2023 - C#
A collection of feature rich gameplay systems for Unity.
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May 5, 2023 - C#
Match3 board implemented using Zero allocation Unitasks
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Mar 16, 2023 - C#
A collection of different systems, implementations etc, made by me.
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May 18, 2022 - C#
UltimateSpawner is a simple spawn system created for Unity projects
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Oct 31, 2021 - C#
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