An RTS 4X desktop game in early stages of development.
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Updated
Apr 12, 2023 - Java
An RTS 4X desktop game in early stages of development.
Ecosystem simulation with 3D visualization
Procedural Image Generation Sandbox
A program that generates a Voronoi diagram then overlays Perlin noise as a heatmap
A procedural questing system implemented as Minecraft Mod for my Dissertation on Procedural Questing
A quickly developed Roguelike game.
Mobile version of my continent generator previously written in C++ using glut, now being written in Java (maybe Kotlin later) using Android Studio (my first project with that IDE).
A library for procedural generation in Java. No version yet.
A small Spring Boot Java project that procedurally generates locations for an old-school text adventure.
Some examples of Procedural Generation algorithms. I'll be using this for my Master's Dissertation
2D Run and Gun Platformer written in Java
This is my fourth year university project, where I explore collaboration between level generators and human level creators.
an top-down open world survival game
An opensource minecraft world generator for PaperMC & more
My own attempt at making a Minecraft-esque terrain generator.
A natural terrain generator.
Java implementation of the Wave function collapse algorithm.
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