This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachronox was developed upon).
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Updated
Sep 20, 2024 - C++
This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachronox was developed upon).
Quake 2 modification with new renderer and many other unique features.
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
NVIDIA’s implementation of RTX ray-tracing in Quake II
Daikatana restoration aiming to have a clean 1.2 source and to support modern systems
Simple Quake2 (MD2) models loader for OpenGL
A way to watch AQ2 highlights in-game
A Md2 loader written mostly in c but uses a namespace and one class, so should be easily portable to pure C. Also the loader generates vertex normals and supports animations.
ID Software's .WAL Converter to .PNG
3d toolkit including vectors and matrices arithmetic, fetching data from Quake's 2/3 files, memory management and more
A small utility that can be used to list, extract, convert or compare certain retro game pack files
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