swig based golang binding of the reliable-udp framework RakNet, which is implemented with c++
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Updated
Jul 18, 2017 - C++
swig based golang binding of the reliable-udp framework RakNet, which is implemented with c++
Qt-Based Lego Universe server - May finish some day
University of Bristol 3rd year 6-person project. Collision Domain is a massively multiplayer demolition derby game.
Cloned from the official Unity Proxy Server, with some bugs fixed.
Stripped-down RakNet library specifically built for CMake.
Multiplayer FPS Demo built using my own engine, Qor
3D OpenGL Game Engine (C++ w/ Python scripting)
🎮 RakNet plugin for Unreal Engine 4
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